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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
45 observed games in selected scope
2026 / DEER GAMING
3 observed competitions across 2026.
2026 / DEER GAMING
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
15 observed games 6 series
2026 / DEER GAMING
11 players observed across five roles and 45 games.
2026 / DEER GAMING
3 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From NLC - Spring to NLC - Winter, G2 averaged -134.7 then +2,445.0 at 15 minutes. Its observed game win rate went from 47.1% to 55.6%.
2026 / DEER GAMING
Objective control and early action across 45 observed games.
in 22 observed games
in 21 observed games
45 observed games. Gold difference at 15 known in 43; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 45 team-games · 44 known results · Coverage varies by metric · — unavailable