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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
43 observed games in selected scope
2026 / DOCISK
3 observed competitions across 2026.
2026 / DOCISK
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
11 observed games 5 series
2026 / DOCISK
9 players observed across five roles and 43 games.
3 player-game observations have no mapped role and are outside the mosaic.
2026 / DOCISK
3 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Rift Legends - Spring to Rift Legends - Winter, G2 averaged -769.1 then -265.7 at 15 minutes. Its observed game win rate went from 41.2% to 36.4%.
2026 / DOCISK
Objective control and early action across 43 observed games.
in 15 observed games
in 28 observed games
43 observed games. Gold difference at 15 known in 43; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 43 team-games · 43 known results · Coverage varies by metric · — unavailable