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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
46 observed games in selected scope
2026 / SUZHOU LNG ESPORTS
3 observed competitions across 2026.
2026 / SUZHOU LNG ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
9 observed games 2 series
2026 / SUZHOU LNG ESPORTS
8 players observed across five roles and 46 games.
2026 / SUZHOU LNG ESPORTS
3 observed competitions. Follow G2's position at 15 minutes alongside its game results.
LPL - Split 3 was the only competition with an average gold deficit at 15 (-610.5). In LPL - Split 3, G2 averaged -610.5 at 15 and won 20.0% of games with known results.
2026 / SUZHOU LNG ESPORTS
Objective control and early action across 46 observed games.
in 32 observed games
in 14 observed games
46 observed games. Gold difference at 15 known in 46; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 46 team-games · 46 known results · Coverage varies by metric · — unavailable