Loading team profile…
Loading team profile…
Observed match data · coverage pending
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
78 observed games in selected scope
Partial coverage: 1 of 78 eligible game cores unavailable. Metrics and roster may be incomplete.
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 13.0 | 77 / 77 | 1.0 – 32.0 |
DeathsFinal match statistic reported by the match source. | 16.5 | 77 / 77 | 3.0 – 33.0 |
AssistsFinal match statistic reported by the match source. | 30.9 | 77 / 77 | 1.0 – 74.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.66 | 77 / 77 | 0.18 – 28.33 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 65.6% | 77 / 77 | 40.0% – 85.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 43.9 | 77 / 77 | 2.0 – 105.0 |
Solo killsFinal match statistic reported by the match source. | — | 0 / 77 | — |
Double killsFinal match statistic reported by the match source. | — | 0 / 77 | — |
Triple killsFinal match statistic reported by the match source. | — | 0 / 77 | — |
Quadra killsFinal match statistic reported by the match source. | — | 0 / 77 | — |
Penta killsFinal match statistic reported by the match source. | — | 0 / 77 | — |
First bloodFinal match statistic reported by the match source. | 32.5% | 77 / 77 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 29.9% | 77 / 77 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 77 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 77 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 78,791.2 | 69 / 77 | 29,332.0 – 165,049.0 |
Physical damageFinal match statistic reported by the match source. | 31,238.2 | 6 / 77 | 18,750.0 – 55,516.0 |
Magic damageFinal match statistic reported by the match source. | 26,292.3 | 6 / 77 | 8,982.0 – 49,813.0 |
True damageFinal match statistic reported by the match source. | 3,763.8 | 6 / 77 | 515.0 – 9,257.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 69 / 77 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,523.1 | 69 / 77 | 1,264.1 – 4,001.2 |
Damage takenFinal match statistic reported by the match source. | 100,022.2 | 6 / 77 | 73,829.0 – 130,144.0 |
Damage mitigatedFinal match statistic reported by the match source. | — | 0 / 77 | — |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 58,490.3 | 77 / 77 | 34,130.0 – 86,220.0 |
Gold spentFinal match statistic reported by the match source. | 55,597.9 | 63 / 77 | 39,879.0 – 83,664.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 77 / 77 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,892.0 | 77 / 77 | 1,590.2 – 2,339.3 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.0% | 63 / 77 | 83.1% – 98.6% |
Total CSFinal match statistic reported by the match source. | 1,273.0 | 77 / 77 | 591.0 – 1,814.0 |
CS / minFinal match statistic reported by the match source. | 41.2 | 77 / 77 | 29.9 – 49.8 |
Turret plates takenFinal match statistic reported by the match source. | — | 0 / 77 | — |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | — | 0 / 77 | — |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -887.0 | 69 / 77 | -7,391.0 – +3,723.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | — | 0 / 77 | — |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 299.9 | 77 / 77 | 130.0 – 489.0 |
Vision score / minFinal match statistic reported by the match source. | 9.63 | 77 / 77 | 6.57 – 12.38 |
Wards placedFinal match statistic reported by the match source. | 116.2 | 69 / 77 | 55.0 – 187.0 |
Wards clearedFinal match statistic reported by the match source. | 48.5 | 69 / 77 | 16.0 – 80.0 |
Control wards placedFinal match statistic reported by the match source. | 47.9 | 69 / 77 | 22.0 – 76.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.34 | 69 / 77 | 0.78 – 1.93 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,129.3 | 6 / 77 | 3,355.9 – 32,536.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,546.3 | 77 / 77 | 1,551.4 – 20,041.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 21.8 | 77 / 77 | 15.1 – 27.6 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.1 | 77 / 77 | 10.8 – 18.2 |
Game timeMean known game duration in minutes and seconds. | 30:50 | 77 / 77 | 19:47 – 43:02 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 77 / 77 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 77 / 77 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 63 / 77 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 1.2 | 63 / 77 | 0.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.0 | 77 / 77 | 0.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 39.1% | 69 / 77 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 69 / 77 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 50.8% | 63 / 77 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 42.9% | 63 / 77 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 77 | — |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 77 | — |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 77 team-games · 77 known results · Coverage varies by metric · — unavailable