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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
131 observed games in selected scope
2026 / TOP ESPORTS
4 observed competitions across 2026.
2026 / TOP ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
20 observed games 7 series
2026 / TOP ESPORTS
9 players observed across five roles and 131 games.
2026 / TOP ESPORTS
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From MSI to LPL - Split 3, G2 averaged -500.4 then -154.2 at 15 minutes. Its observed game win rate went from 33.3% to 58.3%.
2026 / TOP ESPORTS
Objective control and early action across 131 observed games.
in 69 observed games
in 62 observed games
131 observed games. Gold difference at 15 known in 131; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 131 team-games · 131 known results · Coverage varies by metric · — unavailable