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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 17.4 | 9 / 9 | 8.0 – 28.0 |
DeathsFinal match statistic reported by the match source. | 16.4 | 9 / 9 | 3.0 – 26.0 |
AssistsFinal match statistic reported by the match source. | 34.0 | 9 / 9 | 17.0 – 55.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.13 | 9 / 9 | 1.04 – 20.33 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 58.8% | 9 / 9 | 47.5% – 67.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 51.4 | 9 / 9 | 25.0 – 83.0 |
Solo killsFinal match statistic reported by the match source. | 2.1 | 9 / 9 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 2.3 | 9 / 9 | 0.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 66.7% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 79,424.4 | 9 / 9 | 56,507.0 – 118,996.0 |
Physical damageFinal match statistic reported by the match source. | 40,379.1 | 9 / 9 | 23,628.0 – 71,822.0 |
Magic damageFinal match statistic reported by the match source. | 34,942.9 | 9 / 9 | 24,369.0 – 54,123.0 |
True damageFinal match statistic reported by the match source. | 4,098.2 | 9 / 9 | 385.0 – 7,834.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,894.4 | 9 / 9 | 2,335.2 – 3,466.7 |
Damage takenFinal match statistic reported by the match source. | 102,145.4 | 9 / 9 | 54,520.0 – 140,170.0 |
Damage mitigatedFinal match statistic reported by the match source. | 104,631.9 | 9 / 9 | 68,379.0 – 208,353.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 55,258.8 | 9 / 9 | 45,637.0 – 74,630.0 |
Gold spentFinal match statistic reported by the match source. | 50,287.4 | 9 / 9 | 43,238.0 – 65,545.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,033.9 | 9 / 9 | 1,792.2 – 2,310.1 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.0% | 9 / 9 | 84.2% – 98.8% |
Total CSFinal match statistic reported by the match source. | 914.9 | 9 / 9 | 716.0 – 1,218.0 |
CS / minFinal match statistic reported by the match source. | 33.8 | 9 / 9 | 30.7 – 39.0 |
Turret plates takenFinal match statistic reported by the match source. | 43.2 | 9 / 9 | 12.0 – 86.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +14.0 | 5 / 9 | -82.0 – +52.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,694.1 | 9 / 9 | -4,297.0 – +7,483.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +429.6 | 5 / 9 | -2,713.0 – +1,596.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 197.9 | 9 / 9 | 153.0 – 348.0 |
Vision score / minFinal match statistic reported by the match source. | 7.15 | 9 / 9 | 6.08 – 9.18 |
Wards placedFinal match statistic reported by the match source. | 79.7 | 9 / 9 | 59.0 – 134.0 |
Wards clearedFinal match statistic reported by the match source. | 25.2 | 9 / 9 | 13.0 – 48.0 |
Control wards placedFinal match statistic reported by the match source. | 17.0 | 9 / 9 | 10.0 – 24.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.44 | 9 / 9 | 1.22 – 1.61 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,211.5 | 9 / 9 | 3,888.4 – 18,173.3 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,360.3 | 9 / 9 | 1,769.2 – 17,454.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.6 | 9 / 9 | 15.0 – 19.1 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.3 | 9 / 9 | 12.6 – 17.0 |
Game timeMean known game duration in minutes and seconds. | 27:11 | 9 / 9 | 22:40 – 37:55 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 9 / 9 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 9 / 9 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.0 | 3 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.1 | 9 / 9 | 2.0 – 9.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 3 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable