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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 16.6 | 9 / 9 | 6.0 – 24.0 |
DeathsFinal match statistic reported by the match source. | 19.1 | 9 / 9 | 4.0 – 36.0 |
AssistsFinal match statistic reported by the match source. | 32.1 | 9 / 9 | 8.0 – 57.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.55 | 9 / 9 | 0.45 – 15.25 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 58.0% | 9 / 9 | 46.7% – 68.8% |
Kills + assistsKills plus assists, not a count of unique fights. | 48.7 | 9 / 9 | 14.0 – 81.0 |
Solo killsFinal match statistic reported by the match source. | 1.7 | 9 / 9 | 0.0 – 3.0 |
Double killsFinal match statistic reported by the match source. | 1.2 | 9 / 9 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 9 / 9 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 33.3% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 86,132.9 | 9 / 9 | 61,289.0 – 125,772.0 |
Physical damageFinal match statistic reported by the match source. | 44,143.6 | 9 / 9 | 27,813.0 – 83,771.0 |
Magic damageFinal match statistic reported by the match source. | 39,269.6 | 9 / 9 | 23,099.0 – 51,458.0 |
True damageFinal match statistic reported by the match source. | 2,716.0 | 9 / 9 | 377.0 – 6,411.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,004.3 | 9 / 9 | 2,474.7 – 3,745.1 |
Damage takenFinal match statistic reported by the match source. | 111,275.4 | 9 / 9 | 63,823.0 – 138,301.0 |
Damage mitigatedFinal match statistic reported by the match source. | 98,127.8 | 9 / 9 | 56,639.0 – 148,898.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 57,545.4 | 9 / 9 | 40,714.0 – 67,660.0 |
Gold spentFinal match statistic reported by the match source. | 52,884.7 | 9 / 9 | 37,278.0 – 60,650.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,026.4 | 9 / 9 | 1,643.9 – 2,316.5 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.9% | 9 / 9 | 83.1% – 99.3% |
Total CSFinal match statistic reported by the match source. | 997.6 | 9 / 9 | 810.0 – 1,170.0 |
CS / minFinal match statistic reported by the match source. | 35.1 | 9 / 9 | 30.9 – 40.4 |
Turret plates takenFinal match statistic reported by the match source. | 52.1 | 9 / 9 | 12.0 – 94.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +59.2 | 5 / 9 | -17.0 – +130.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,450.9 | 9 / 9 | -3,454.0 – +7,053.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +1,504.4 | 5 / 9 | -3,264.0 – +4,569.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 211.0 | 9 / 9 | 150.0 – 279.0 |
Vision score / minFinal match statistic reported by the match source. | 7.34 | 9 / 9 | 6.06 – 8.31 |
Wards placedFinal match statistic reported by the match source. | 76.9 | 9 / 9 | 54.0 – 94.0 |
Wards clearedFinal match statistic reported by the match source. | 29.1 | 9 / 9 | 18.0 – 43.0 |
Control wards placedFinal match statistic reported by the match source. | 19.3 | 9 / 9 | 11.0 – 27.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.50 | 9 / 9 | 1.12 – 1.89 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,822.6 | 9 / 9 | 3,754.9 – 19,155.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,011.1 | 9 / 9 | 1,313.4 – 14,246.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.3 | 9 / 9 | 16.2 – 19.9 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.6 | 9 / 9 | 12.4 – 16.2 |
Game timeMean known game duration in minutes and seconds. | 28:30 | 9 / 9 | 23:31 – 33:35 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 9 / 9 | 1.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 9 / 9 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 6 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.1 | 9 / 9 | 2.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 88.9% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable