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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
18 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 18.4 | 18 / 18 | 2.0 – 34.0 |
DeathsFinal match statistic reported by the match source. | 17.8 | 18 / 18 | 4.0 – 38.0 |
AssistsFinal match statistic reported by the match source. | 35.8 | 18 / 18 | 3.0 – 66.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.04 | 18 / 18 | 0.29 – 15.80 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 57.4% | 18 / 18 | 40.0% – 71.8% |
Kills + assistsKills plus assists, not a count of unique fights. | 54.2 | 18 / 18 | 5.0 – 97.0 |
Solo killsFinal match statistic reported by the match source. | 1.8 | 18 / 18 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 1.8 | 18 / 18 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 18 / 18 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 18 / 18 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 18 / 18 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 33.3% | 18 / 18 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 27.8% | 18 / 18 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 18 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 18 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 82,618.9 | 18 / 18 | 44,295.0 – 123,735.0 |
Physical damageFinal match statistic reported by the match source. | 40,206.0 | 18 / 18 | 19,642.0 – 70,442.0 |
Magic damageFinal match statistic reported by the match source. | 39,924.6 | 18 / 18 | 18,189.0 – 81,334.0 |
True damageFinal match statistic reported by the match source. | 2,483.8 | 18 / 18 | 507.0 – 6,067.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 18 / 18 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,759.9 | 18 / 18 | 1,726.9 – 4,181.6 |
Damage takenFinal match statistic reported by the match source. | 116,273.1 | 18 / 18 | 74,401.0 – 185,774.0 |
Damage mitigatedFinal match statistic reported by the match source. | 105,452.2 | 18 / 18 | 54,257.0 – 179,964.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 57,575.4 | 18 / 18 | 40,238.0 – 75,155.0 |
Gold spentFinal match statistic reported by the match source. | 52,495.6 | 18 / 18 | 38,650.0 – 74,053.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 18 / 18 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,944.1 | 18 / 18 | 1,568.7 – 2,196.8 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.2% | 18 / 18 | 79.8% – 98.6% |
Total CSFinal match statistic reported by the match source. | 940.3 | 18 / 18 | 666.0 – 1,153.0 |
CS / minFinal match statistic reported by the match source. | 31.9 | 18 / 18 | 29.1 – 36.4 |
Turret plates takenFinal match statistic reported by the match source. | 55.1 | 18 / 18 | 3.0 – 114.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -35.2 | 13 / 18 | -130.0 – +44.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -930.5 | 18 / 18 | -6,343.0 – +4,068.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -424.7 | 13 / 18 | -4,073.0 – +4,176.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 235.9 | 18 / 18 | 147.0 – 341.0 |
Vision score / minFinal match statistic reported by the match source. | 7.92 | 18 / 18 | 6.47 – 9.04 |
Wards placedFinal match statistic reported by the match source. | 89.3 | 18 / 18 | 60.0 – 137.0 |
Wards clearedFinal match statistic reported by the match source. | 33.3 | 18 / 18 | 17.0 – 54.0 |
Control wards placedFinal match statistic reported by the match source. | 23.9 | 18 / 18 | 13.0 – 39.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.43 | 18 / 18 | 1.09 – 2.01 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,520.0 | 18 / 18 | 2,673.2 – 18,600.3 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,228.5 | 18 / 18 | 1,232.4 – 13,172.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.3 | 18 / 18 | 14.4 – 21.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.0 | 18 / 18 | 12.0 – 17.0 |
Game timeMean known game duration in minutes and seconds. | 29:31 | 18 / 18 | 22:43 – 38:01 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.0 | 18 / 18 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 18 / 18 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 18 / 18 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.2 | 9 / 18 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.3 | 18 / 18 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 18 / 18 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 18 / 18 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 50.0% | 18 / 18 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 18 / 18 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 61.1% | 18 / 18 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 88.9% | 9 / 18 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 18 team-games · 18 known results · Coverage varies by metric · — unavailable