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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
30 observed games in selected scope
2026 / EI NERD ESPORTS
2 observed competitions across 2026.
2026 / EI NERD ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
7 observed games 4 series
2026 / EI NERD ESPORTS
8 players observed across five roles and 30 games.
2026 / EI NERD ESPORTS
2 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Circuito Desafiante - Split 1 to Circuito Desafiante - Split 2, G2 averaged -290.8 then -944.3 at 15 minutes. Its observed game win rate went from 35.7% to 37.5%.
2026 / EI NERD ESPORTS
Objective control and early action across 30 observed games.
in 11 observed games
in 19 observed games
30 observed games. Gold difference at 15 known in 30; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 30 team-games · 30 known results · Coverage varies by metric · — unavailable