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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 15.8 | 19 / 19 | 4.0 – 30.0 |
DeathsFinal match statistic reported by the match source. | 20.2 | 19 / 19 | 6.0 – 31.0 |
AssistsFinal match statistic reported by the match source. | 37.2 | 17 / 19 | 7.0 – 74.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.67 | 17 / 19 | 0.46 – 9.67 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 65.8% | 17 / 19 | 53.3% – 73.8% |
Kills + assistsKills plus assists, not a count of unique fights. | 53.1 | 17 / 19 | 11.0 – 104.0 |
Solo killsFinal match statistic reported by the match source. | 1.1 | 17 / 19 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.5 | 17 / 19 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 17 / 19 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 17 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 17 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 58.8% | 17 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 41.2% | 17 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 980.0 | 1 / 19 | 980.0 – 980.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 0.0 | 1 / 19 | 0.0 – 0.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 98,550.6 | 17 / 19 | 46,914.0 – 150,996.0 |
Physical damageFinal match statistic reported by the match source. | 55,444.4 | 17 / 19 | 26,743.0 – 82,745.0 |
Magic damageFinal match statistic reported by the match source. | 38,748.4 | 17 / 19 | 15,860.0 – 73,554.0 |
True damageFinal match statistic reported by the match source. | 4,353.9 | 17 / 19 | 575.0 – 11,113.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 17 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,920.2 | 17 / 19 | 1,625.2 – 4,075.5 |
Damage takenFinal match statistic reported by the match source. | 136,248.9 | 17 / 19 | 87,398.0 – 222,518.0 |
Damage mitigatedFinal match statistic reported by the match source. | 128,640.5 | 17 / 19 | 74,771.0 – 261,741.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 64,132.3 | 17 / 19 | 48,561.0 – 80,531.0 |
Gold spentFinal match statistic reported by the match source. | 59,350.6 | 17 / 19 | 45,910.0 – 75,040.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 17 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,919.5 | 17 / 19 | 1,682.3 – 2,173.6 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 92.5% | 17 / 19 | 84.7% – 99.3% |
Total CSFinal match statistic reported by the match source. | 1,113.5 | 17 / 19 | 941.0 – 1,384.0 |
CS / minFinal match statistic reported by the match source. | 33.4 | 17 / 19 | 30.9 – 36.5 |
Turret plates takenFinal match statistic reported by the match source. | 43.9 | 17 / 19 | 9.0 – 74.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +3.4 | 12 / 19 | -41.0 – +61.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +53.1 | 19 / 19 | -4,677.0 – +4,078.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +102.3 | 12 / 19 | -3,419.0 – +3,883.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 300.2 | 17 / 19 | 239.0 – 408.0 |
Vision score / minFinal match statistic reported by the match source. | 8.95 | 17 / 19 | 7.79 – 10.72 |
Wards placedFinal match statistic reported by the match source. | 113.6 | 17 / 19 | 91.0 – 144.0 |
Wards clearedFinal match statistic reported by the match source. | 47.5 | 17 / 19 | 29.0 – 66.0 |
Control wards placedFinal match statistic reported by the match source. | 27.6 | 17 / 19 | 18.0 – 42.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.54 | 17 / 19 | 0.97 – 1.88 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,852.8 | 17 / 19 | 4,294.7 – 18,626.2 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,225.6 | 17 / 19 | 1,798.6 – 9,087.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.4 | 17 / 19 | 14.6 – 20.8 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.9 | 17 / 19 | 14.0 – 17.8 |
Game timeMean known game duration in minutes and seconds. | 33:58 | 19 / 19 | 27:10 – 43:40 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 19 / 19 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 19 / 19 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.1 | 13 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 5.8 | 19 / 19 | 1.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 52.6% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 47.4% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 47.4% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 47.4% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 76.9% | 13 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable