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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
17 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 15.5 | 17 / 17 | 7.0 – 38.0 |
DeathsFinal match statistic reported by the match source. | 23.5 | 17 / 17 | 10.0 – 33.0 |
AssistsFinal match statistic reported by the match source. | 30.1 | 17 / 17 | 11.0 – 78.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.94 | 17 / 17 | 0.80 – 7.20 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 57.4% | 17 / 17 | 38.5% – 72.5% |
Kills + assistsKills plus assists, not a count of unique fights. | 45.6 | 17 / 17 | 18.0 – 116.0 |
Solo killsFinal match statistic reported by the match source. | 1.2 | 14 / 17 | 0.0 – 3.0 |
Double killsFinal match statistic reported by the match source. | 1.4 | 17 / 17 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 17 / 17 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 17 / 17 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 17 / 17 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 47.1% | 17 / 17 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 29.4% | 17 / 17 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 751.2 | 5 / 17 | 0.0 – 1,068.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 181.8 | 5 / 17 | 0.0 – 850.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 81,890.1 | 17 / 17 | 48,761.0 – 151,213.0 |
Physical damageFinal match statistic reported by the match source. | 42,311.1 | 17 / 17 | 21,597.0 – 69,792.0 |
Magic damageFinal match statistic reported by the match source. | 36,263.8 | 17 / 17 | 10,461.0 – 75,299.0 |
True damageFinal match statistic reported by the match source. | 3,311.9 | 17 / 17 | 267.0 – 11,517.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 17 / 17 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,883.8 | 17 / 17 | 2,045.9 – 4,471.6 |
Damage takenFinal match statistic reported by the match source. | 119,978.5 | 17 / 17 | 76,719.0 – 175,260.0 |
Damage mitigatedFinal match statistic reported by the match source. | 102,447.1 | 17 / 17 | 48,762.0 – 203,579.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 52,777.9 | 17 / 17 | 38,887.0 – 79,374.0 |
Gold spentFinal match statistic reported by the match source. | 47,648.9 | 17 / 17 | 28,928.0 – 76,750.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 17 / 17 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,889.8 | 17 / 17 | 1,641.0 – 2,347.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 90.3% | 17 / 17 | 63.6% – 99.1% |
Total CSFinal match statistic reported by the match source. | 877.8 | 17 / 17 | 666.0 – 1,208.0 |
CS / minFinal match statistic reported by the match source. | 31.6 | 17 / 17 | 29.1 – 36.6 |
Turret plates takenFinal match statistic reported by the match source. | 29.4 | 17 / 17 | 4.0 – 95.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -44.7 | 12 / 17 | -143.0 – +94.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -2,280.4 | 17 / 17 | -8,325.0 – +4,793.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -2,181.3 | 12 / 17 | -6,775.0 – +4,302.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 182.5 | 17 / 17 | 127.0 – 336.0 |
Vision score / minFinal match statistic reported by the match source. | 6.46 | 17 / 17 | 5.33 – 8.70 |
Wards placedFinal match statistic reported by the match source. | 68.2 | 17 / 17 | 43.0 – 112.0 |
Wards clearedFinal match statistic reported by the match source. | 23.3 | 17 / 17 | 11.0 – 49.0 |
Control wards placedFinal match statistic reported by the match source. | 9.8 | 17 / 17 | 5.0 – 21.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.55 | 17 / 17 | 1.20 – 2.06 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,111.9 | 17 / 17 | 3,197.5 – 10,422.5 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,248.7 | 17 / 17 | 1,383.9 – 5,734.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.6 | 17 / 17 | 13.2 – 19.1 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.0 | 17 / 17 | 11.8 – 17.2 |
Game timeMean known game duration in minutes and seconds. | 27:46 | 17 / 17 | 22:33 – 38:36 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.5 | 17 / 17 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 17 / 17 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 17 / 17 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.6 | 7 / 17 | 2.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 3.6 | 17 / 17 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 47.1% | 17 / 17 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 23.5% | 17 / 17 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 41.2% | 17 / 17 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 52.9% | 17 / 17 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 29.4% | 17 / 17 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 71.4% | 7 / 17 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 17 team-games · 17 known results · Coverage varies by metric · — unavailable