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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
5 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 12.2 | 5 / 5 | 5.0 – 20.0 |
DeathsFinal match statistic reported by the match source. | 21.0 | 5 / 5 | 15.0 – 26.0 |
AssistsFinal match statistic reported by the match source. | 27.8 | 5 / 5 | 15.0 – 58.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.90 | 5 / 5 | 0.95 – 5.20 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 66.0% | 5 / 5 | 53.3% – 84.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 40.0 | 5 / 5 | 21.0 – 78.0 |
Solo killsFinal match statistic reported by the match source. | 1.0 | 4 / 5 | 0.0 – 2.0 |
Double killsFinal match statistic reported by the match source. | 1.6 | 5 / 5 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.0 | 5 / 5 | 0.0 – 0.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 5 / 5 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 5 / 5 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 0.0% | 5 / 5 | 0.0% – 0.0% |
First blood assistFinal match statistic reported by the match source. | 0.0% | 5 / 5 | 0.0% – 0.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 1,242.0 | 1 / 5 | 1,242.0 – 1,242.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 0.0 | 1 / 5 | 0.0 – 0.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 70,999.4 | 5 / 5 | 51,924.0 – 103,622.0 |
Physical damageFinal match statistic reported by the match source. | 31,534.2 | 5 / 5 | 23,652.0 – 42,661.0 |
Magic damageFinal match statistic reported by the match source. | 36,157.0 | 5 / 5 | 18,499.0 – 62,817.0 |
True damageFinal match statistic reported by the match source. | 3,304.6 | 5 / 5 | 758.0 – 6,347.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 5 / 5 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,336.5 | 5 / 5 | 1,931.5 – 2,815.8 |
Damage takenFinal match statistic reported by the match source. | 103,453.6 | 5 / 5 | 83,079.0 – 118,307.0 |
Damage mitigatedFinal match statistic reported by the match source. | 103,798.0 | 5 / 5 | 78,326.0 – 143,316.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 52,823.0 | 5 / 5 | 44,538.0 – 71,728.0 |
Gold spentFinal match statistic reported by the match source. | 46,730.0 | 5 / 5 | 40,893.0 – 63,868.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 5 / 5 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,753.4 | 5 / 5 | 1,656.7 – 1,949.1 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 88.5% | 5 / 5 | 77.8% – 92.4% |
Total CSFinal match statistic reported by the match source. | 972.2 | 5 / 5 | 864.0 – 1,239.0 |
CS / minFinal match statistic reported by the match source. | 32.5 | 5 / 5 | 29.0 – 34.0 |
Turret plates takenFinal match statistic reported by the match source. | 18.8 | 5 / 5 | 6.0 – 57.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -75.5 | 2 / 5 | -94.0 – -57.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -2,548.4 | 5 / 5 | -7,053.0 – +2,110.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -2,479.0 | 2 / 5 | -2,566.0 – -2,392.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 225.0 | 5 / 5 | 182.0 – 306.0 |
Vision score / minFinal match statistic reported by the match source. | 7.46 | 5 / 5 | 6.77 – 8.32 |
Wards placedFinal match statistic reported by the match source. | 78.0 | 5 / 5 | 59.0 – 102.0 |
Wards clearedFinal match statistic reported by the match source. | 31.4 | 5 / 5 | 25.0 – 49.0 |
Control wards placedFinal match statistic reported by the match source. | 21.0 | 5 / 5 | 14.0 – 29.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.34 | 5 / 5 | 1.17 – 1.59 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 4,926.4 | 5 / 5 | 3,461.6 – 6,809.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,515.4 | 5 / 5 | 1,855.8 – 4,781.9 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.4 | 5 / 5 | 16.4 – 19.8 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.6 | 5 / 5 | 13.4 – 17.4 |
Game timeMean known game duration in minutes and seconds. | 29:56 | 5 / 5 | 26:31 – 36:48 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.6 | 5 / 5 | 0.0 – 3.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.2 | 5 / 5 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.0 | 5 / 5 | 0.0 – 0.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 5 | — |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 5 / 5 | 0.0 – 8.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 0.0% | 5 / 5 | 0.0% – 0.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 20.0% | 5 / 5 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 40.0% | 5 / 5 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 0.0% | 5 / 5 | 0.0% – 0.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 0.0% | 5 / 5 | 0.0% – 0.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 5 | — |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 5 team-games · 5 known results · Coverage varies by metric · — unavailable