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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 17.9 | 9 / 9 | 8.0 – 35.0 |
DeathsFinal match statistic reported by the match source. | 21.3 | 9 / 9 | 7.0 – 31.0 |
AssistsFinal match statistic reported by the match source. | 40.3 | 9 / 9 | 12.0 – 81.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.73 | 9 / 9 | 0.83 – 9.57 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 62.8% | 9 / 9 | 47.5% – 76.2% |
Kills + assistsKills plus assists, not a count of unique fights. | 58.2 | 9 / 9 | 20.0 – 116.0 |
Solo killsFinal match statistic reported by the match source. | 1.3 | 8 / 9 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 2.7 | 9 / 9 | 1.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 33.3% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 607.0 | 3 / 9 | 405.0 – 960.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 110.7 | 3 / 9 | 8.0 – 306.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 109,466.3 | 9 / 9 | 55,739.0 – 193,900.0 |
Physical damageFinal match statistic reported by the match source. | 56,475.8 | 9 / 9 | 31,944.0 – 123,458.0 |
Magic damageFinal match statistic reported by the match source. | 48,143.8 | 9 / 9 | 23,397.0 – 63,226.0 |
True damageFinal match statistic reported by the match source. | 4,842.3 | 9 / 9 | 395.0 – 8,101.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,259.1 | 9 / 9 | 2,328.9 – 4,169.9 |
Damage takenFinal match statistic reported by the match source. | 138,073.3 | 9 / 9 | 111,981.0 – 205,800.0 |
Damage mitigatedFinal match statistic reported by the match source. | 124,644.1 | 9 / 9 | 86,496.0 – 214,757.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 62,706.8 | 9 / 9 | 40,216.0 – 92,386.0 |
Gold spentFinal match statistic reported by the match source. | 58,985.8 | 9 / 9 | 39,170.0 – 95,653.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,895.3 | 9 / 9 | 1,680.3 – 2,151.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 94.1% | 9 / 9 | 77.3% – 103.5% |
Total CSFinal match statistic reported by the match source. | 1,084.1 | 9 / 9 | 783.0 – 1,420.0 |
CS / minFinal match statistic reported by the match source. | 32.9 | 9 / 9 | 30.5 – 36.3 |
Turret plates takenFinal match statistic reported by the match source. | 29.2 | 9 / 9 | 7.0 – 75.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -53.1 | 9 / 9 | -137.0 – +13.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,670.4 | 9 / 9 | -6,437.0 – +1,782.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -364.0 | 9 / 9 | -3,564.0 – +1,994.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 300.8 | 9 / 9 | 183.0 – 472.0 |
Vision score / minFinal match statistic reported by the match source. | 8.99 | 9 / 9 | 7.65 – 10.15 |
Wards placedFinal match statistic reported by the match source. | 119.8 | 9 / 9 | 68.0 – 184.0 |
Wards clearedFinal match statistic reported by the match source. | 39.6 | 9 / 9 | 22.0 – 59.0 |
Control wards placedFinal match statistic reported by the match source. | 33.1 | 9 / 9 | 16.0 – 53.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.75 | 9 / 9 | 1.39 – 2.10 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,472.2 | 9 / 9 | 4,857.7 – 18,676.1 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,939.4 | 9 / 9 | 1,675.7 – 9,270.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.3 | 9 / 9 | 15.2 – 19.5 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.7 | 9 / 9 | 12.6 – 18.4 |
Game timeMean known game duration in minutes and seconds. | 33:02 | 9 / 9 | 23:56 – 46:30 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.1 | 9 / 9 | 1.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 4 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.3 | 9 / 9 | 1.0 – 9.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 4 / 9 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable