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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 11.9 | 9 / 9 | 5.0 – 20.0 |
DeathsFinal match statistic reported by the match source. | 20.0 | 9 / 9 | 10.0 – 37.0 |
AssistsFinal match statistic reported by the match source. | 23.1 | 9 / 9 | 8.0 – 43.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.75 | 9 / 9 | 0.73 – 5.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 57.3% | 9 / 9 | 49.1% – 70.6% |
Kills + assistsKills plus assists, not a count of unique fights. | 35.0 | 9 / 9 | 13.0 – 60.0 |
Solo killsFinal match statistic reported by the match source. | 1.1 | 9 / 9 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 0.8 | 9 / 9 | 0.0 – 2.0 |
Triple killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 22.2% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 79,307.9 | 9 / 9 | 41,868.0 – 121,035.0 |
Physical damageFinal match statistic reported by the match source. | 37,203.8 | 9 / 9 | 25,303.0 – 63,948.0 |
Magic damageFinal match statistic reported by the match source. | 37,464.1 | 9 / 9 | 13,798.0 – 51,245.0 |
True damageFinal match statistic reported by the match source. | 4,636.6 | 9 / 9 | 784.0 – 14,208.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,368.9 | 9 / 9 | 1,357.1 – 3,404.6 |
Damage takenFinal match statistic reported by the match source. | 127,298.2 | 9 / 9 | 75,303.0 – 199,533.0 |
Damage mitigatedFinal match statistic reported by the match source. | 122,417.4 | 9 / 9 | 68,674.0 – 202,482.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 61,653.0 | 9 / 9 | 41,094.0 – 77,384.0 |
Gold spentFinal match statistic reported by the match source. | 57,977.1 | 9 / 9 | 39,738.0 – 76,162.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,852.5 | 9 / 9 | 1,718.1 – 2,082.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 94.0% | 9 / 9 | 88.8% – 98.4% |
Total CSFinal match statistic reported by the match source. | 1,160.4 | 9 / 9 | 735.0 – 1,449.0 |
CS / minFinal match statistic reported by the match source. | 34.9 | 9 / 9 | 31.5 – 36.8 |
Turret plates takenFinal match statistic reported by the match source. | 31.9 | 9 / 9 | 12.0 – 74.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -56.6 | 8 / 9 | -190.0 – +13.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,554.8 | 9 / 9 | -3,742.0 – +959.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -3,639.3 | 8 / 9 | -8,531.0 – +1,396.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 315.2 | 9 / 9 | 192.0 – 462.0 |
Vision score / minFinal match statistic reported by the match source. | 9.38 | 9 / 9 | 7.59 – 10.71 |
Wards placedFinal match statistic reported by the match source. | 122.2 | 9 / 9 | 81.0 – 172.0 |
Wards clearedFinal match statistic reported by the match source. | 45.8 | 9 / 9 | 24.0 – 74.0 |
Control wards placedFinal match statistic reported by the match source. | 33.1 | 9 / 9 | 18.0 – 48.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.29 | 9 / 9 | 0.78 – 1.64 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,364.9 | 9 / 9 | 4,193.6 – 11,737.2 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,082.7 | 9 / 9 | 1,786.7 – 5,694.1 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.8 | 9 / 9 | 17.2 – 21.0 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.6 | 9 / 9 | 11.4 – 17.6 |
Game timeMean known game duration in minutes and seconds. | 33:11 | 9 / 9 | 23:21 – 43:08 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 9 / 9 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 3.0 | 2 / 9 | 3.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.8 | 9 / 9 | 1.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 11.1% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 22.2% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 2 / 9 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable