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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 17.1 | 19 / 19 | 1.0 – 38.0 |
DeathsFinal match statistic reported by the match source. | 17.5 | 19 / 19 | 5.0 – 29.0 |
AssistsFinal match statistic reported by the match source. | 39.7 | 19 / 19 | 2.0 – 106.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.25 | 19 / 19 | 0.17 – 11.14 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 66.9% | 19 / 19 | 55.3% – 80.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 56.8 | 19 / 19 | 3.0 – 144.0 |
Solo killsFinal match statistic reported by the match source. | 0.9 | 19 / 19 | 0.0 – 5.0 |
Double killsFinal match statistic reported by the match source. | 2.1 | 19 / 19 | 0.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 19 / 19 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 21.1% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 21.1% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 0.0 | 1 / 19 | 0.0 – 0.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 2,871.0 | 1 / 19 | 2,871.0 – 2,871.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 102,608.9 | 19 / 19 | 44,942.0 – 294,366.0 |
Physical damageFinal match statistic reported by the match source. | 45,021.7 | 19 / 19 | 16,015.0 – 80,835.0 |
Magic damageFinal match statistic reported by the match source. | 52,350.7 | 19 / 19 | 17,454.0 – 193,845.0 |
True damageFinal match statistic reported by the match source. | 5,232.0 | 19 / 19 | 803.0 – 19,680.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,928.3 | 19 / 19 | 1,651.3 – 5,522.8 |
Damage takenFinal match statistic reported by the match source. | 118,346.5 | 19 / 19 | 62,994.0 – 267,362.0 |
Damage mitigatedFinal match statistic reported by the match source. | 134,068.6 | 19 / 19 | 53,713.0 – 416,701.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 65,310.1 | 19 / 19 | 39,884.0 – 109,686.0 |
Gold spentFinal match statistic reported by the match source. | 60,590.7 | 19 / 19 | 37,390.0 – 99,991.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,957.8 | 19 / 19 | 1,617.2 – 2,312.4 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 92.8% | 19 / 19 | 85.2% – 98.5% |
Total CSFinal match statistic reported by the match source. | 1,107.4 | 19 / 19 | 824.0 – 1,587.0 |
CS / minFinal match statistic reported by the match source. | 33.7 | 19 / 19 | 29.8 – 36.3 |
Turret plates takenFinal match statistic reported by the match source. | 46.5 | 19 / 19 | 4.0 – 93.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -18.5 | 18 / 19 | -96.0 – +37.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -483.4 | 19 / 19 | -6,649.0 – +3,496.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -305.6 | 18 / 19 | -5,400.0 – +4,981.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 329.5 | 19 / 19 | 200.0 – 531.0 |
Vision score / minFinal match statistic reported by the match source. | 9.78 | 19 / 19 | 8.34 – 11.48 |
Wards placedFinal match statistic reported by the match source. | 129.2 | 19 / 19 | 80.0 – 205.0 |
Wards clearedFinal match statistic reported by the match source. | 48.0 | 19 / 19 | 27.0 – 76.0 |
Control wards placedFinal match statistic reported by the match source. | 40.2 | 19 / 19 | 22.0 – 60.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.57 | 19 / 19 | 0.92 – 2.68 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,772.8 | 19 / 19 | 4,263.0 – 12,598.8 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,737.6 | 19 / 19 | 1,994.2 – 12,084.8 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.0 | 19 / 19 | 14.5 – 21.3 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.6 | 19 / 19 | 12.8 – 18.4 |
Game timeMean known game duration in minutes and seconds. | 33:14 | 19 / 19 | 23:59 – 53:18 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.6 | 19 / 19 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 1.1 | 19 / 19 | 0.0 – 4.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 13 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.4 | 19 / 19 | 0.0 – 13.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 42.1% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 31.6% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 63.2% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 76.9% | 13 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable