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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 9.8 | 9 / 9 | 3.0 – 19.0 |
DeathsFinal match statistic reported by the match source. | 20.4 | 9 / 9 | 14.0 – 28.0 |
AssistsFinal match statistic reported by the match source. | 20.4 | 9 / 9 | 5.0 – 44.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.48 | 9 / 9 | 0.47 – 3.94 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 60.7% | 9 / 9 | 40.0% – 72.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 30.2 | 9 / 9 | 9.0 – 63.0 |
Solo killsFinal match statistic reported by the match source. | 1.3 | 9 / 9 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.0 | 9 / 9 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 33.3% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 712.0 | 1 / 9 | 712.0 – 712.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 0.0 | 1 / 9 | 0.0 – 0.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 81,729.4 | 9 / 9 | 48,699.0 – 117,840.0 |
Physical damageFinal match statistic reported by the match source. | 39,901.6 | 9 / 9 | 19,959.0 – 70,411.0 |
Magic damageFinal match statistic reported by the match source. | 38,227.7 | 9 / 9 | 19,933.0 – 63,063.0 |
True damageFinal match statistic reported by the match source. | 3,596.1 | 9 / 9 | 186.0 – 11,181.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,571.1 | 9 / 9 | 1,960.6 – 3,160.1 |
Damage takenFinal match statistic reported by the match source. | 127,042.2 | 9 / 9 | 86,107.0 – 165,976.0 |
Damage mitigatedFinal match statistic reported by the match source. | 115,336.6 | 9 / 9 | 52,285.0 – 222,441.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 56,056.1 | 9 / 9 | 40,610.0 – 78,430.0 |
Gold spentFinal match statistic reported by the match source. | 53,776.8 | 9 / 9 | 39,090.0 – 72,738.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,784.5 | 9 / 9 | 1,602.5 – 2,056.7 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 95.9% | 9 / 9 | 92.7% – 98.1% |
Total CSFinal match statistic reported by the match source. | 1,031.1 | 9 / 9 | 817.0 – 1,325.0 |
CS / minFinal match statistic reported by the match source. | 33.2 | 9 / 9 | 31.8 – 35.7 |
Turret plates takenFinal match statistic reported by the match source. | 29.4 | 9 / 9 | 8.0 – 90.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -28.7 | 7 / 9 | -84.0 – +21.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,818.2 | 9 / 9 | -5,021.0 – +45.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -1,346.7 | 7 / 9 | -2,638.0 – +432.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 273.6 | 9 / 9 | 171.0 – 465.0 |
Vision score / minFinal match statistic reported by the match source. | 8.57 | 9 / 9 | 6.71 – 11.22 |
Wards placedFinal match statistic reported by the match source. | 104.4 | 9 / 9 | 77.0 – 157.0 |
Wards clearedFinal match statistic reported by the match source. | 39.2 | 9 / 9 | 20.0 – 76.0 |
Control wards placedFinal match statistic reported by the match source. | 29.8 | 9 / 9 | 18.0 – 51.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.46 | 9 / 9 | 1.16 – 1.82 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,214.0 | 9 / 9 | 4,262.9 – 10,128.9 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,741.9 | 9 / 9 | 1,683.6 – 4,901.9 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.4 | 9 / 9 | 16.7 – 21.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.9 | 9 / 9 | 12.8 – 17.6 |
Game timeMean known game duration in minutes and seconds. | 31:08 | 9 / 9 | 24:50 – 41:27 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 9 / 9 | 0.0 – 3.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.2 | 5 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 3.6 | 9 / 9 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 22.2% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 22.2% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 60.0% | 5 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable