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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 13.6 | 9 / 9 | 7.0 – 20.0 |
DeathsFinal match statistic reported by the match source. | 16.8 | 9 / 9 | 4.0 – 27.0 |
AssistsFinal match statistic reported by the match source. | 33.2 | 9 / 9 | 19.0 – 46.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.79 | 9 / 9 | 1.38 – 14.50 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 69.7% | 9 / 9 | 57.8% – 81.3% |
Kills + assistsKills plus assists, not a count of unique fights. | 46.8 | 9 / 9 | 28.0 – 66.0 |
Solo killsFinal match statistic reported by the match source. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Double killsFinal match statistic reported by the match source. | 1.3 | 9 / 9 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 95,276.1 | 9 / 9 | 67,738.0 – 165,005.0 |
Physical damageFinal match statistic reported by the match source. | 48,148.6 | 9 / 9 | 22,735.0 – 104,267.0 |
Magic damageFinal match statistic reported by the match source. | 42,895.4 | 9 / 9 | 24,394.0 – 59,621.0 |
True damageFinal match statistic reported by the match source. | 4,227.3 | 9 / 9 | 713.0 – 7,761.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,714.7 | 9 / 9 | 2,056.8 – 4,037.6 |
Damage takenFinal match statistic reported by the match source. | 131,204.1 | 9 / 9 | 79,910.0 – 201,405.0 |
Damage mitigatedFinal match statistic reported by the match source. | 136,621.0 | 9 / 9 | 55,270.0 – 198,177.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 67,423.2 | 9 / 9 | 58,449.0 – 78,064.0 |
Gold spentFinal match statistic reported by the match source. | 63,153.4 | 9 / 9 | 50,888.0 – 74,788.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,941.0 | 9 / 9 | 1,822.0 – 2,163.4 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.7% | 9 / 9 | 87.1% – 97.7% |
Total CSFinal match statistic reported by the match source. | 1,232.9 | 9 / 9 | 996.0 – 1,508.0 |
CS / minFinal match statistic reported by the match source. | 35.3 | 9 / 9 | 32.5 – 36.9 |
Turret plates takenFinal match statistic reported by the match source. | 48.4 | 9 / 9 | 14.0 – 103.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +9.4 | 7 / 9 | -27.0 – +41.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -750.9 | 9 / 9 | -5,665.0 – +2,689.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -136.9 | 7 / 9 | -3,825.0 – +2,506.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 343.0 | 9 / 9 | 253.0 – 411.0 |
Vision score / minFinal match statistic reported by the match source. | 9.83 | 9 / 9 | 8.82 – 11.24 |
Wards placedFinal match statistic reported by the match source. | 129.1 | 9 / 9 | 90.0 – 161.0 |
Wards clearedFinal match statistic reported by the match source. | 48.7 | 9 / 9 | 37.0 – 66.0 |
Control wards placedFinal match statistic reported by the match source. | 43.9 | 9 / 9 | 31.0 – 60.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.41 | 9 / 9 | 1.12 – 2.11 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,820.1 | 9 / 9 | 5,217.8 – 26,236.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,018.6 | 9 / 9 | 2,757.8 – 16,789.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.3 | 9 / 9 | 17.0 – 19.7 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.4 | 9 / 9 | 14.6 – 17.8 |
Game timeMean known game duration in minutes and seconds. | 34:55 | 9 / 9 | 27:01 – 41:21 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.8 | 9 / 9 | 1.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.6 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.1 | 7 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.0 | 9 / 9 | 2.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 33.3% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 71.4% | 7 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable