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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
7 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 8.4 | 7 / 7 | 3.0 – 20.0 |
DeathsFinal match statistic reported by the match source. | 18.3 | 7 / 7 | 16.0 – 22.0 |
AssistsFinal match statistic reported by the match source. | 17.9 | 7 / 7 | 4.0 – 40.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.44 | 7 / 7 | 0.37 – 3.75 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 61.3% | 7 / 7 | 46.7% – 70.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 26.3 | 7 / 7 | 7.0 – 60.0 |
Solo killsFinal match statistic reported by the match source. | 0.7 | 6 / 7 | 0.0 – 2.0 |
Double killsFinal match statistic reported by the match source. | 0.6 | 7 / 7 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 7 / 7 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 14.3% | 7 / 7 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 181.0 | 1 / 7 | 181.0 – 181.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 0.0 | 1 / 7 | 0.0 – 0.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 69,252.1 | 7 / 7 | 54,229.0 – 95,432.0 |
Physical damageFinal match statistic reported by the match source. | 31,874.9 | 7 / 7 | 26,071.0 – 37,736.0 |
Magic damageFinal match statistic reported by the match source. | 35,222.3 | 7 / 7 | 20,105.0 – 66,108.0 |
True damageFinal match statistic reported by the match source. | 2,151.1 | 7 / 7 | 322.0 – 4,973.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,445.6 | 7 / 7 | 1,957.1 – 3,165.2 |
Damage takenFinal match statistic reported by the match source. | 113,298.6 | 7 / 7 | 91,856.0 – 131,265.0 |
Damage mitigatedFinal match statistic reported by the match source. | 87,022.4 | 7 / 7 | 58,760.0 – 105,756.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 51,734.3 | 7 / 7 | 46,852.0 – 64,981.0 |
Gold spentFinal match statistic reported by the match source. | 47,910.3 | 7 / 7 | 38,718.0 – 57,920.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,823.7 | 7 / 7 | 1,708.1 – 2,155.3 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 92.6% | 7 / 7 | 76.4% – 99.2% |
Total CSFinal match statistic reported by the match source. | 988.6 | 7 / 7 | 878.0 – 1,086.0 |
CS / minFinal match statistic reported by the match source. | 34.9 | 7 / 7 | 31.6 – 37.2 |
Turret plates takenFinal match statistic reported by the match source. | 19.9 | 7 / 7 | 11.0 – 51.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -32.3 | 3 / 7 | -39.0 – -20.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,780.2 | 5 / 7 | -3,161.0 – +87.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -782.7 | 3 / 7 | -2,256.0 – +512.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 240.7 | 7 / 7 | 208.0 – 280.0 |
Vision score / minFinal match statistic reported by the match source. | 8.47 | 7 / 7 | 7.62 – 9.29 |
Wards placedFinal match statistic reported by the match source. | 83.7 | 7 / 7 | 71.0 – 94.0 |
Wards clearedFinal match statistic reported by the match source. | 39.4 | 7 / 7 | 25.0 – 55.0 |
Control wards placedFinal match statistic reported by the match source. | 18.9 | 7 / 7 | 14.0 – 22.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.34 | 7 / 7 | 1.11 – 1.52 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,196.0 | 7 / 7 | 4,936.8 – 8,204.1 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,829.2 | 7 / 7 | 2,276.6 – 4,061.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 19.1 | 7 / 7 | 16.7 – 20.9 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.1 | 7 / 7 | 13.2 – 16.0 |
Game timeMean known game duration in minutes and seconds. | 28:20 | 7 / 7 | 26:09 – 30:46 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.6 | 7 / 7 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 7 / 7 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.1 | 7 / 7 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 3.0 | 4 / 7 | 3.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 7 / 7 | 1.0 – 7.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 0.0% | 7 / 7 | 0.0% – 0.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 57.1% | 7 / 7 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 14.3% | 7 / 7 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 4 / 7 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 7 team-games · 7 known results · Coverage varies by metric · — unavailable