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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
37 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 15.0 | 37 / 37 | 4.0 – 40.0 |
DeathsFinal match statistic reported by the match source. | 20.2 | 37 / 37 | 6.0 – 36.0 |
AssistsFinal match statistic reported by the match source. | 29.4 | 36 / 37 | 8.0 – 92.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.14 | 36 / 37 | 0.48 – 14.83 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 60.5% | 36 / 37 | 42.4% – 75.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 43.9 | 36 / 37 | 12.0 – 132.0 |
Solo killsFinal match statistic reported by the match source. | 1.2 | 36 / 37 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.1 | 36 / 37 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 36 / 37 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 36 / 37 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 36 / 37 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 36.1% | 36 / 37 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 25.0% | 36 / 37 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 1,784.0 | 1 / 37 | 1,784.0 – 1,784.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 0.0 | 1 / 37 | 0.0 – 0.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 88,739.6 | 36 / 37 | 32,641.0 – 181,008.0 |
Physical damageFinal match statistic reported by the match source. | 42,207.4 | 36 / 37 | 17,396.0 – 93,709.0 |
Magic damageFinal match statistic reported by the match source. | 41,766.3 | 36 / 37 | 12,482.0 – 88,521.0 |
True damageFinal match statistic reported by the match source. | 4,761.8 | 36 / 37 | 354.0 – 22,780.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 36 / 37 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,941.9 | 36 / 37 | 1,565.4 – 4,553.7 |
Damage takenFinal match statistic reported by the match source. | 119,356.9 | 36 / 37 | 78,053.0 – 212,822.0 |
Damage mitigatedFinal match statistic reported by the match source. | 108,104.2 | 36 / 37 | 53,858.0 – 245,616.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 56,559.7 | 36 / 37 | 30,468.0 – 89,956.0 |
Gold spentFinal match statistic reported by the match source. | 52,879.2 | 36 / 37 | 29,020.0 – 79,390.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 36 / 37 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,889.5 | 36 / 37 | 1,561.1 – 2,334.3 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.5% | 36 / 37 | 85.8% – 99.7% |
Total CSFinal match statistic reported by the match source. | 1,005.7 | 36 / 37 | 535.0 – 1,361.0 |
CS / minFinal match statistic reported by the match source. | 33.6 | 36 / 37 | 27.4 – 39.8 |
Turret plates takenFinal match statistic reported by the match source. | 31.1 | 36 / 37 | 3.0 – 101.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -15.2 | 28 / 37 | -169.0 – +68.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -513.8 | 36 / 37 | -10,334.0 – +5,987.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -990.6 | 28 / 37 | -6,293.0 – +5,327.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 236.2 | 36 / 37 | 91.0 – 338.0 |
Vision score / minFinal match statistic reported by the match source. | 7.80 | 36 / 37 | 4.66 – 9.99 |
Wards placedFinal match statistic reported by the match source. | 87.2 | 36 / 37 | 41.0 – 130.0 |
Wards clearedFinal match statistic reported by the match source. | 34.7 | 36 / 37 | 11.0 – 56.0 |
Control wards placedFinal match statistic reported by the match source. | 24.3 | 36 / 37 | 9.0 – 40.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.57 | 36 / 37 | 0.91 – 2.25 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,822.3 | 36 / 37 | 2,890.9 – 16,962.7 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,759.0 | 36 / 37 | 1,128.4 – 10,092.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.8 | 36 / 37 | 14.6 – 21.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.7 | 36 / 37 | 10.8 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 29:46 | 37 / 37 | 19:31 – 39:45 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 37 / 37 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 37 / 37 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 37 / 37 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.6 | 19 / 37 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.4 | 37 / 37 | 0.0 – 12.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 37.8% | 37 / 37 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 37.8% | 37 / 37 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 35.1% | 37 / 37 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 32.4% | 37 / 37 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 21.6% | 37 / 37 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 84.2% | 19 / 37 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 37 team-games · 37 known results · Coverage varies by metric · — unavailable