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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
69 observed games in selected scope
2026 / SENSHI ESPORTS (BENELUX TEAM)
3 observed competitions across 2026.
2026 / SENSHI ESPORTS (BENELUX TEAM)
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
17 observed games 7 series
2026 / SENSHI ESPORTS (BENELUX TEAM)
15 players observed across five roles and 69 games.
2026 / SENSHI ESPORTS (BENELUX TEAM)
3 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Road of Legends - Spring to Road of Legends - Winter, G2 averaged +211.8 then -1,063.9 at 15 minutes. Its observed game win rate went from 50.0% to 47.1%.
2026 / SENSHI ESPORTS (BENELUX TEAM)
Objective control and early action across 69 observed games.
in 31 observed games
in 38 observed games
69 observed games. Gold difference at 15 known in 69; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 69 team-games · 69 known results · Coverage varies by metric · — unavailable