Loading team profile…
Loading team profile…
Observed match data · coverage pending
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
18 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 19.2 | 18 / 18 | 11.0 – 37.0 |
DeathsFinal match statistic reported by the match source. | 12.8 | 18 / 18 | 1.0 – 28.0 |
AssistsFinal match statistic reported by the match source. | 44.5 | 18 / 18 | 29.0 – 91.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 4.99 | 18 / 18 | 2.24 – 76.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 67.6% | 18 / 18 | 46.7% – 81.7% |
Kills + assistsKills plus assists, not a count of unique fights. | 63.7 | 18 / 18 | 41.0 – 128.0 |
Solo killsFinal match statistic reported by the match source. | 1.2 | 18 / 18 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 2.1 | 18 / 18 | 0.0 – 7.0 |
Triple killsFinal match statistic reported by the match source. | 0.3 | 18 / 18 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 18 / 18 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 18 / 18 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 66.7% | 18 / 18 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 61.1% | 18 / 18 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 0.0 | 1 / 18 | 0.0 – 0.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 1,555.0 | 1 / 18 | 1,555.0 – 1,555.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 97,969.9 | 18 / 18 | 54,095.0 – 166,757.0 |
Physical damageFinal match statistic reported by the match source. | 50,806.2 | 18 / 18 | 28,865.0 – 83,020.0 |
Magic damageFinal match statistic reported by the match source. | 42,801.6 | 18 / 18 | 24,510.0 – 91,556.0 |
True damageFinal match statistic reported by the match source. | 4,358.1 | 18 / 18 | 615.0 – 13,534.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 18 / 18 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,123.4 | 18 / 18 | 2,187.1 – 4,292.4 |
Damage takenFinal match statistic reported by the match source. | 126,684.6 | 18 / 18 | 73,299.0 – 187,475.0 |
Damage mitigatedFinal match statistic reported by the match source. | 116,658.8 | 18 / 18 | 51,954.0 – 218,690.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 63,809.1 | 18 / 18 | 50,832.0 – 84,557.0 |
Gold spentFinal match statistic reported by the match source. | 58,503.9 | 18 / 18 | 44,140.0 – 76,730.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 18 / 18 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,072.5 | 18 / 18 | 1,806.4 – 2,350.1 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.7% | 18 / 18 | 84.4% – 98.2% |
Total CSFinal match statistic reported by the match source. | 1,083.8 | 18 / 18 | 795.0 – 1,432.0 |
CS / minFinal match statistic reported by the match source. | 35.1 | 18 / 18 | 30.7 – 39.7 |
Turret plates takenFinal match statistic reported by the match source. | 57.0 | 18 / 18 | 15.0 – 100.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +19.1 | 17 / 18 | -193.0 – +130.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +2,544.1 | 18 / 18 | -1,497.0 – +8,367.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +868.1 | 17 / 18 | -9,478.0 – +4,626.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 281.6 | 18 / 18 | 150.0 – 423.0 |
Vision score / minFinal match statistic reported by the match source. | 8.89 | 18 / 18 | 6.58 – 10.95 |
Wards placedFinal match statistic reported by the match source. | 103.2 | 18 / 18 | 61.0 – 160.0 |
Wards clearedFinal match statistic reported by the match source. | 41.8 | 18 / 18 | 13.0 – 73.0 |
Control wards placedFinal match statistic reported by the match source. | 29.0 | 18 / 18 | 15.0 – 44.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.54 | 18 / 18 | 1.05 – 2.16 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 9,914.4 | 18 / 18 | 4,691.0 – 91,621.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,993.8 | 18 / 18 | 2,420.6 – 54,613.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.0 | 18 / 18 | 15.1 – 19.1 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.7 | 18 / 18 | 13.4 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 31:13 | 18 / 18 | 22:48 – 42:48 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 18 / 18 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 18 / 18 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 18 / 18 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 14 / 18 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.7 | 18 / 18 | 2.0 – 12.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 18 / 18 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 18 / 18 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 18 / 18 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 18 / 18 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 50.0% | 18 / 18 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 85.7% | 14 / 18 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 18 team-games · 18 known results · Coverage varies by metric · — unavailable