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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
11 observed games in selected scope
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
11 observed games. 11 series. 5 losses.
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
11 series observed. 6 wins. 5 losss.
Scores count observed games within the selected stage, not official final series outcomes.
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
Gold difference at 15 minutes, game by game through the observed series.
An unbeaten series with a positive average early lead.
The observed loss came in game 1.
The observed loss came in game 1.
An unbeaten series with a positive average early lead.
An unbeaten series with a positive average early lead.
The observed loss came in game 1.
Won every observed game despite an average early deficit.
An unbeaten series with a positive average early lead.
The observed loss came in game 1.
An unbeaten series with a positive average early lead.
The observed loss came in game 1.
A series mean includes only games with a known gold difference. A game result and an early lead are separate observations.
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
30 players observed across five roles and 11 games.
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
11 observed games, including games from both early leads and deficits.
in 6 observed games
in 5 observed games
These are game results within the selected stage; early leads are observations, not causal proof.
ESPORTS NATIONS CUP 2026 MIDDLE EAST & AFRICA QUALIFIER / 829780 / LOL-1
Objective profile in the selected stage.
Observed game facts only. Stage contains 11 games; every mean uses the known games shown alongside it.
Observed match data · 11 team-games · 11 known results · Coverage varies by metric · — unavailable