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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 17.4 | 19 / 19 | 7.0 – 32.0 |
DeathsFinal match statistic reported by the match source. | 20.2 | 19 / 19 | 3.0 – 32.0 |
AssistsFinal match statistic reported by the match source. | 39.2 | 19 / 19 | 13.0 – 81.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.80 | 19 / 19 | 0.87 – 20.33 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 64.6% | 19 / 19 | 44.0% – 75.2% |
Kills + assistsKills plus assists, not a count of unique fights. | 56.6 | 19 / 19 | 20.0 – 113.0 |
Solo killsFinal match statistic reported by the match source. | 1.4 | 18 / 19 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 1.8 | 19 / 19 | 0.0 – 6.0 |
Triple killsFinal match statistic reported by the match source. | 0.3 | 19 / 19 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 57.9% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 42.1% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 539.3 | 3 / 19 | 31.0 – 902.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 212.0 | 3 / 19 | 0.0 – 476.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 93,101.9 | 19 / 19 | 54,088.0 – 165,605.0 |
Physical damageFinal match statistic reported by the match source. | 44,772.3 | 19 / 19 | 15,486.0 – 85,522.0 |
Magic damageFinal match statistic reported by the match source. | 42,879.9 | 19 / 19 | 28,118.0 – 67,753.0 |
True damageFinal match statistic reported by the match source. | 5,445.2 | 19 / 19 | 681.0 – 26,049.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,790.6 | 19 / 19 | 1,543.4 – 3,866.6 |
Damage takenFinal match statistic reported by the match source. | 128,800.9 | 19 / 19 | 88,368.0 – 196,487.0 |
Damage mitigatedFinal match statistic reported by the match source. | 127,047.8 | 19 / 19 | 67,119.0 – 250,122.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 64,661.7 | 19 / 19 | 48,855.0 – 93,627.0 |
Gold spentFinal match statistic reported by the match source. | 60,155.5 | 19 / 19 | 42,880.0 – 85,380.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,941.8 | 19 / 19 | 1,691.7 – 2,206.4 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.0% | 19 / 19 | 78.7% – 97.1% |
Total CSFinal match statistic reported by the match source. | 1,107.9 | 19 / 19 | 785.0 – 1,481.0 |
CS / minFinal match statistic reported by the match source. | 33.3 | 19 / 19 | 30.0 – 36.4 |
Turret plates takenFinal match statistic reported by the match source. | 37.3 | 19 / 19 | 6.0 – 99.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -9.1 | 19 / 19 | -95.0 – +49.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -128.3 | 19 / 19 | -4,727.0 – +3,496.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -2,523.0 | 19 / 19 | -6,956.0 – +1,795.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 318.1 | 19 / 19 | 157.0 – 470.0 |
Vision score / minFinal match statistic reported by the match source. | 9.49 | 19 / 19 | 6.83 – 10.48 |
Wards placedFinal match statistic reported by the match source. | 117.3 | 19 / 19 | 53.0 – 176.0 |
Wards clearedFinal match statistic reported by the match source. | 47.2 | 19 / 19 | 21.0 – 62.0 |
Control wards placedFinal match statistic reported by the match source. | 39.8 | 19 / 19 | 12.0 – 61.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.44 | 19 / 19 | 0.87 – 1.90 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,373.0 | 19 / 19 | 3,841.8 – 29,456.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,199.4 | 19 / 19 | 1,576.0 – 20,549.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.1 | 19 / 19 | 15.5 – 19.5 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.7 | 19 / 19 | 12.8 – 18.2 |
Game timeMean known game duration in minutes and seconds. | 33:17 | 19 / 19 | 23:00 – 45:37 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 19 / 19 | 0.0 – 6.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.6 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 14 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.8 | 19 / 19 | 1.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 57.9% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 31.6% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 78.6% | 14 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable