Loading team profile…
Loading team profile…
Observed match data · coverage pending
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 17.2 | 9 / 9 | 8.0 – 28.0 |
DeathsFinal match statistic reported by the match source. | 12.4 | 9 / 9 | 2.0 – 24.0 |
AssistsFinal match statistic reported by the match source. | 38.3 | 9 / 9 | 15.0 – 69.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 4.46 | 9 / 9 | 1.37 – 17.50 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 64.8% | 9 / 9 | 53.6% – 90.9% |
Kills + assistsKills plus assists, not a count of unique fights. | 55.6 | 9 / 9 | 23.0 – 91.0 |
Solo killsFinal match statistic reported by the match source. | 1.6 | 9 / 9 | 0.0 – 3.0 |
Double killsFinal match statistic reported by the match source. | 2.0 | 9 / 9 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.2 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 55.6% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 0.0 | 2 / 9 | 0.0 – 0.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 469.5 | 2 / 9 | 239.0 – 700.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 111,677.8 | 9 / 9 | 63,658.0 – 159,231.0 |
Physical damageFinal match statistic reported by the match source. | 58,363.1 | 9 / 9 | 27,046.0 – 91,322.0 |
Magic damageFinal match statistic reported by the match source. | 48,415.3 | 9 / 9 | 30,582.0 – 66,704.0 |
True damageFinal match statistic reported by the match source. | 4,894.2 | 9 / 9 | 1,671.0 – 7,755.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,160.4 | 9 / 9 | 2,272.7 – 4,251.8 |
Damage takenFinal match statistic reported by the match source. | 128,615.6 | 9 / 9 | 71,287.0 – 179,700.0 |
Damage mitigatedFinal match statistic reported by the match source. | 147,771.9 | 9 / 9 | 75,064.0 – 235,074.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 69,102.2 | 9 / 9 | 52,821.0 – 83,110.0 |
Gold spentFinal match statistic reported by the match source. | 63,617.4 | 9 / 9 | 45,953.0 – 79,880.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,992.2 | 9 / 9 | 1,786.0 – 2,202.8 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 92.1% | 9 / 9 | 85.5% – 96.1% |
Total CSFinal match statistic reported by the match source. | 1,212.7 | 9 / 9 | 957.0 – 1,522.0 |
CS / minFinal match statistic reported by the match source. | 34.9 | 9 / 9 | 29.5 – 39.4 |
Turret plates takenFinal match statistic reported by the match source. | 54.6 | 9 / 9 | 19.0 – 84.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +34.1 | 8 / 9 | -5.0 – +99.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,032.6 | 9 / 9 | -423.0 – +4,071.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +884.1 | 8 / 9 | -971.0 – +3,636.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 315.1 | 9 / 9 | 179.0 – 418.0 |
Vision score / minFinal match statistic reported by the match source. | 8.93 | 9 / 9 | 7.25 – 10.01 |
Wards placedFinal match statistic reported by the match source. | 118.3 | 9 / 9 | 69.0 – 163.0 |
Wards clearedFinal match statistic reported by the match source. | 44.1 | 9 / 9 | 27.0 – 56.0 |
Control wards placedFinal match statistic reported by the match source. | 39.3 | 9 / 9 | 18.0 – 62.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.62 | 9 / 9 | 1.09 – 2.04 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 10,335.2 | 9 / 9 | 6,683.5 – 35,643.5 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 5,552.9 | 9 / 9 | 2,945.4 – 26,410.5 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.5 | 9 / 9 | 15.2 – 20.7 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.4 | 9 / 9 | 14.6 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 35:07 | 9 / 9 | 24:42 – 46:29 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 3.0 | 9 / 9 | 1.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 1.0 | 9 / 9 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.6 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 6 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.7 | 9 / 9 | 4.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable