Loading team profile…
Loading team profile…
Observed match data · coverage pending
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
6 observed games in selected scope
ESPORTS WORLD CUP - 2026 / BEIJING JDG ESPORTS
2 observed stages across this scope.
ESPORTS WORLD CUP - 2026 / BEIJING JDG ESPORTS
The balance of observed wins and losses across the selected chapters.
Win rate uses games with a known result.
ESPORTS WORLD CUP - 2026 / BEIJING JDG ESPORTS
5 players observed across five roles and 6 games.
ESPORTS WORLD CUP - 2026 / BEIJING JDG ESPORTS
2 observed stages. Follow G2's position at 15 minutes alongside its game results.
From Group D to Playoffs, G2 averaged +495.3 then +1,690.0 at 15 minutes. Its observed game win rate went from 75.0% to 0.0%.
ESPORTS WORLD CUP - 2026 / BEIJING JDG ESPORTS
Objective control and early action across 6 observed games.
in 5 observed games
in 1 observed games
6 observed games. Gold difference at 15 known in 6; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 6 team-games · 6 known results · Coverage varies by metric · — unavailable