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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
162 observed games in selected scope
2026 / BEIJING JDG ESPORTS
5 observed competitions across 2026.
2026 / BEIJING JDG ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
31 observed games 10 series
2026 / BEIJING JDG ESPORTS
8 players observed across five roles and 162 games.
2026 / BEIJING JDG ESPORTS
5 observed competitions. Follow G2's position at 15 minutes alongside its game results.
LPL - Split 1 was the only competition with an average gold deficit at 15 (-30.6). In LPL - Split 3, G2 averaged +295.7 at 15 and won 45.8% of games with known results.
2026 / BEIJING JDG ESPORTS
Objective control and early action across 162 observed games.
in 88 observed games
in 69 observed games
162 observed games. Gold difference at 15 known in 157; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 162 team-games · 162 known results · Coverage varies by metric · — unavailable