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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
105 observed games in selected scope
2026 / NONGSHIM RED FORCE
5 observed competitions across 2026.
2026 / NONGSHIM RED FORCE
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
20 observed games 10 series
2026 / NONGSHIM RED FORCE
7 players observed across five roles and 105 games.
2026 / NONGSHIM RED FORCE
5 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to LCK - Split 3, G2 averaged +387.9 then +706.3 at 15 minutes. Its observed game win rate went from 44.4% to 54.2%.
2026 / NONGSHIM RED FORCE
Objective control and early action across 105 observed games.
in 49 observed games
in 56 observed games
105 observed games. Gold difference at 15 known in 105; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 105 team-games · 105 known results · Coverage varies by metric · — unavailable