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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 16.4 | 19 / 19 | 2.0 – 31.0 |
DeathsFinal match statistic reported by the match source. | 21.3 | 19 / 19 | 7.0 – 32.0 |
AssistsFinal match statistic reported by the match source. | 36.7 | 19 / 19 | 5.0 – 76.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.49 | 19 / 19 | 0.32 – 11.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 62.4% | 19 / 19 | 40.0% – 89.1% |
Kills + assistsKills plus assists, not a count of unique fights. | 53.1 | 19 / 19 | 7.0 – 105.0 |
Solo killsFinal match statistic reported by the match source. | 1.3 | 19 / 19 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.4 | 19 / 19 | 0.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 19 / 19 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 31.6% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 38.0 | 1 / 19 | 38.0 – 38.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 722.0 | 1 / 19 | 722.0 – 722.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 104,420.8 | 19 / 19 | 51,575.0 – 193,795.0 |
Physical damageFinal match statistic reported by the match source. | 54,445.8 | 19 / 19 | 21,215.0 – 101,143.0 |
Magic damageFinal match statistic reported by the match source. | 45,650.7 | 19 / 19 | 27,917.0 – 86,173.0 |
True damageFinal match statistic reported by the match source. | 4,320.0 | 19 / 19 | 137.0 – 16,717.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,044.0 | 19 / 19 | 1,943.8 – 4,519.1 |
Damage takenFinal match statistic reported by the match source. | 128,828.9 | 19 / 19 | 75,669.0 – 196,720.0 |
Damage mitigatedFinal match statistic reported by the match source. | 123,108.3 | 19 / 19 | 64,867.0 – 224,119.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 62,859.2 | 19 / 19 | 39,253.0 – 83,893.0 |
Gold spentFinal match statistic reported by the match source. | 58,652.4 | 19 / 19 | 37,335.0 – 75,920.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,877.8 | 19 / 19 | 1,479.4 – 2,102.8 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.3% | 19 / 19 | 86.2% – 97.7% |
Total CSFinal match statistic reported by the match source. | 1,065.4 | 19 / 19 | 799.0 – 1,443.0 |
CS / minFinal match statistic reported by the match source. | 32.2 | 19 / 19 | 28.4 – 35.7 |
Turret plates takenFinal match statistic reported by the match source. | 35.4 | 19 / 19 | 3.0 – 77.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -22.3 | 15 / 19 | -163.0 – +166.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,369.9 | 19 / 19 | -6,160.0 – +3,418.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -1,906.2 | 15 / 19 | -9,199.0 – +5,813.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 277.2 | 19 / 19 | 164.0 – 398.0 |
Vision score / minFinal match statistic reported by the match source. | 8.27 | 19 / 19 | 6.19 – 10.03 |
Wards placedFinal match statistic reported by the match source. | 108.4 | 19 / 19 | 71.0 – 155.0 |
Wards clearedFinal match statistic reported by the match source. | 41.2 | 19 / 19 | 16.0 – 65.0 |
Control wards placedFinal match statistic reported by the match source. | 32.6 | 19 / 19 | 16.0 – 50.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.66 | 19 / 19 | 1.15 – 2.31 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,043.8 | 19 / 19 | 3,615.7 – 16,703.5 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,949.0 | 19 / 19 | 1,749.5 – 9,300.4 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.9 | 19 / 19 | 14.0 – 20.4 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.6 | 19 / 19 | 12.6 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 33:12 | 19 / 19 | 26:30 – 42:53 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 19 / 19 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 1.8 | 8 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 5.1 | 19 / 19 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 52.6% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 75.0% | 8 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable