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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
7 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 14.4 | 7 / 7 | 2.0 – 27.0 |
DeathsFinal match statistic reported by the match source. | 17.0 | 7 / 7 | 13.0 – 29.0 |
AssistsFinal match statistic reported by the match source. | 34.7 | 7 / 7 | 5.0 – 69.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.89 | 7 / 7 | 0.47 – 7.38 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 68.2% | 7 / 7 | 59.1% – 78.6% |
Kills + assistsKills plus assists, not a count of unique fights. | 49.1 | 7 / 7 | 7.0 – 96.0 |
Solo killsFinal match statistic reported by the match source. | 0.9 | 7 / 7 | 0.0 – 3.0 |
Double killsFinal match statistic reported by the match source. | 2.3 | 7 / 7 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 28.6% | 7 / 7 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 7 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 7 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 100,679.6 | 7 / 7 | 59,155.0 – 172,691.0 |
Physical damageFinal match statistic reported by the match source. | 49,514.3 | 7 / 7 | 19,462.0 – 93,103.0 |
Magic damageFinal match statistic reported by the match source. | 47,944.6 | 7 / 7 | 28,971.0 – 75,191.0 |
True damageFinal match statistic reported by the match source. | 3,216.9 | 7 / 7 | 235.0 – 6,948.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,814.0 | 7 / 7 | 2,075.6 – 3,942.7 |
Damage takenFinal match statistic reported by the match source. | 131,088.9 | 7 / 7 | 88,746.0 – 184,696.0 |
Damage mitigatedFinal match statistic reported by the match source. | 118,334.9 | 7 / 7 | 58,896.0 – 175,469.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 67,425.3 | 7 / 7 | 46,033.0 – 93,474.0 |
Gold spentFinal match statistic reported by the match source. | 65,067.1 | 7 / 7 | 44,390.0 – 93,583.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,909.7 | 7 / 7 | 1,615.2 – 2,134.1 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 96.5% | 7 / 7 | 89.0% – 101.4% |
Total CSFinal match statistic reported by the match source. | 1,252.9 | 7 / 7 | 1,047.0 – 1,560.0 |
CS / minFinal match statistic reported by the match source. | 35.8 | 7 / 7 | 32.9 – 37.9 |
Turret plates takenFinal match statistic reported by the match source. | 36.3 | 7 / 7 | 3.0 – 70.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +17.6 | 7 / 7 | -16.0 – +46.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +292.7 | 7 / 7 | -1,849.0 – +2,826.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +403.9 | 7 / 7 | -2,763.0 – +3,381.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 326.4 | 7 / 7 | 247.0 – 464.0 |
Vision score / minFinal match statistic reported by the match source. | 9.27 | 7 / 7 | 8.23 – 10.59 |
Wards placedFinal match statistic reported by the match source. | 115.9 | 7 / 7 | 94.0 – 159.0 |
Wards clearedFinal match statistic reported by the match source. | 51.7 | 7 / 7 | 40.0 – 86.0 |
Control wards placedFinal match statistic reported by the match source. | 30.1 | 7 / 7 | 22.0 – 43.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.49 | 7 / 7 | 1.29 – 1.85 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,711.1 | 7 / 7 | 4,318.8 – 14,207.4 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,966.2 | 7 / 7 | 2,050.6 – 7,190.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.6 | 7 / 7 | 16.7 – 23.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.1 | 7 / 7 | 14.2 – 18.2 |
Game timeMean known game duration in minutes and seconds. | 35:01 | 7 / 7 | 28:30 – 43:48 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 7 / 7 | 1.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 7 / 7 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 7 / 7 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 6 / 7 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 5.6 | 7 / 7 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 57.1% | 7 / 7 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 42.9% | 7 / 7 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 14.3% | 7 / 7 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 7 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 7 team-games · 7 known results · Coverage varies by metric · — unavailable