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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
24 observed games in selected scope
2026 / APEX MISSION IMPOSSIBLE
2 observed competitions across 2026.
2026 / APEX MISSION IMPOSSIBLE
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
3 observed games 3 series
2026 / APEX MISSION IMPOSSIBLE
7 players observed across five roles and 24 games.
2026 / APEX MISSION IMPOSSIBLE
2 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From NACL - Spring to NACL 2026 Summer Promotion, G2 averaged -1,692.0 then -323.0 at 15 minutes. Its observed game win rate went from 15.8% to 20.0%.
2026 / APEX MISSION IMPOSSIBLE
Objective control and early action across 24 observed games.
in 9 observed games
in 15 observed games
24 observed games. Gold difference at 15 known in 24; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 24 team-games · 24 known results · Coverage varies by metric · — unavailable