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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 15.8 | 9 / 9 | 1.0 – 24.0 |
DeathsFinal match statistic reported by the match source. | 9.8 | 9 / 9 | 5.0 – 23.0 |
AssistsFinal match statistic reported by the match source. | 39.1 | 9 / 9 | 0.0 – 73.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 5.61 | 9 / 9 | 0.09 – 19.40 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 65.0% | 9 / 9 | 20.0% – 83.5% |
Kills + assistsKills plus assists, not a count of unique fights. | 54.9 | 9 / 9 | 1.0 – 97.0 |
Solo killsFinal match statistic reported by the match source. | 0.9 | 9 / 9 | 0.0 – 1.0 |
Double killsFinal match statistic reported by the match source. | 1.4 | 9 / 9 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 44.4% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 92,015.3 | 9 / 9 | 48,463.0 – 120,294.0 |
Physical damageFinal match statistic reported by the match source. | 48,914.4 | 9 / 9 | 26,061.0 – 62,351.0 |
Magic damageFinal match statistic reported by the match source. | 39,557.9 | 9 / 9 | 20,173.0 – 67,856.0 |
True damageFinal match statistic reported by the match source. | 3,538.8 | 9 / 9 | 543.0 – 6,920.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,871.3 | 9 / 9 | 1,783.9 – 3,535.1 |
Damage takenFinal match statistic reported by the match source. | 106,291.3 | 9 / 9 | 83,889.0 – 144,993.0 |
Damage mitigatedFinal match statistic reported by the match source. | 107,256.2 | 9 / 9 | 68,848.0 – 150,322.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 63,184.7 | 9 / 9 | 44,456.0 – 72,387.0 |
Gold spentFinal match statistic reported by the match source. | 57,490.6 | 9 / 9 | 42,476.0 – 64,655.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,983.1 | 9 / 9 | 1,636.4 – 2,240.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.0% | 9 / 9 | 87.4% – 96.5% |
Total CSFinal match statistic reported by the match source. | 1,147.2 | 9 / 9 | 999.0 – 1,284.0 |
CS / minFinal match statistic reported by the match source. | 36.1 | 9 / 9 | 31.8 – 39.3 |
Turret plates takenFinal match statistic reported by the match source. | 43.7 | 9 / 9 | 7.0 – 72.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -75.0 | 9 / 9 | -131.0 – +2.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,331.0 | 9 / 9 | -2,033.0 – +5,798.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -1,971.8 | 9 / 9 | -5,915.0 – +2,773.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 336.8 | 9 / 9 | 256.0 – 402.0 |
Vision score / minFinal match statistic reported by the match source. | 10.54 | 9 / 9 | 9.42 – 11.24 |
Wards placedFinal match statistic reported by the match source. | 124.7 | 9 / 9 | 99.0 – 161.0 |
Wards clearedFinal match statistic reported by the match source. | 55.9 | 9 / 9 | 42.0 – 70.0 |
Control wards placedFinal match statistic reported by the match source. | 46.4 | 9 / 9 | 33.0 – 66.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.46 | 9 / 9 | 1.09 – 1.73 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 10,870.7 | 9 / 9 | 5,715.4 – 18,124.1 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 6,462.1 | 9 / 9 | 2,970.1 – 12,455.4 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.2 | 9 / 9 | 17.0 – 22.5 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.0 | 9 / 9 | 13.4 – 17.2 |
Game timeMean known game duration in minutes and seconds. | 31:54 | 9 / 9 | 27:10 – 36:32 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.9 | 9 / 9 | 2.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 9 / 9 | 0.0 – 1.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.6 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 6 / 9 | 2.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.4 | 9 / 9 | 1.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable