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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
53 observed games in selected scope
2026 / DISGUISED
4 observed competitions across 2026.
2026 / DISGUISED
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
15 observed games 6 series
2026 / DISGUISED
7 players observed across five roles and 53 games.
2026 / DISGUISED
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to LCS - Split 3, G2 averaged +651.3 then -2,234.9 at 15 minutes. Its observed game win rate went from 33.3% to 20.0%.
2026 / DISGUISED
Objective control and early action across 53 observed games.
in 22 observed games
in 31 observed games
53 observed games. Gold difference at 15 known in 53; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 53 team-games · 53 known results · Coverage varies by metric · — unavailable