Loading team profile…
Loading team profile…
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 23.0 | 9 / 9 | 11.0 – 33.0 |
DeathsFinal match statistic reported by the match source. | 13.4 | 9 / 9 | 6.0 – 25.0 |
AssistsFinal match statistic reported by the match source. | 48.9 | 9 / 9 | 20.0 – 78.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 5.35 | 9 / 9 | 1.55 – 10.83 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 61.3% | 9 / 9 | 48.9% – 72.7% |
Kills + assistsKills plus assists, not a count of unique fights. | 71.9 | 9 / 9 | 31.0 – 111.0 |
Solo killsFinal match statistic reported by the match source. | 1.7 | 9 / 9 | 0.0 – 5.0 |
Double killsFinal match statistic reported by the match source. | 2.8 | 9 / 9 | 0.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.8 | 9 / 9 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 55.6% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 98,296.2 | 9 / 9 | 57,125.0 – 155,593.0 |
Physical damageFinal match statistic reported by the match source. | 51,811.2 | 9 / 9 | 31,052.0 – 83,611.0 |
Magic damageFinal match statistic reported by the match source. | 43,815.6 | 9 / 9 | 24,547.0 – 84,249.0 |
True damageFinal match statistic reported by the match source. | 2,665.7 | 9 / 9 | 1,132.0 – 5,611.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,355.6 | 9 / 9 | 2,222.8 – 4,238.4 |
Damage takenFinal match statistic reported by the match source. | 105,126.9 | 9 / 9 | 78,456.0 – 184,930.0 |
Damage mitigatedFinal match statistic reported by the match source. | 104,529.8 | 9 / 9 | 65,922.0 – 196,255.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 63,196.7 | 9 / 9 | 47,677.0 – 88,372.0 |
Gold spentFinal match statistic reported by the match source. | 56,528.9 | 9 / 9 | 41,290.0 – 83,180.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,181.2 | 9 / 9 | 1,855.1 – 2,374.0 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 89.4% | 9 / 9 | 80.1% – 94.9% |
Total CSFinal match statistic reported by the match source. | 1,024.6 | 9 / 9 | 847.0 – 1,348.0 |
CS / minFinal match statistic reported by the match source. | 35.3 | 9 / 9 | 32.5 – 39.2 |
Turret plates takenFinal match statistic reported by the match source. | 60.6 | 9 / 9 | 21.0 – 95.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +35.8 | 5 / 9 | +24.0 – +53.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +2,826.7 | 9 / 9 | -829.0 – +6,428.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +2,391.4 | 5 / 9 | +243.0 – +5,599.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 271.3 | 9 / 9 | 186.0 – 404.0 |
Vision score / minFinal match statistic reported by the match source. | 9.23 | 9 / 9 | 8.05 – 10.20 |
Wards placedFinal match statistic reported by the match source. | 108.4 | 9 / 9 | 69.0 – 174.0 |
Wards clearedFinal match statistic reported by the match source. | 37.0 | 9 / 9 | 26.0 – 56.0 |
Control wards placedFinal match statistic reported by the match source. | 33.1 | 9 / 9 | 22.0 – 50.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.56 | 9 / 9 | 1.20 – 1.79 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,819.4 | 9 / 9 | 4,641.6 – 17,134.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,700.6 | 9 / 9 | 2,383.8 – 10,201.5 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.2 | 9 / 9 | 14.1 – 18.0 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.4 | 9 / 9 | 12.8 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 29:06 | 9 / 9 | 23:06 – 41:27 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 9 / 9 | 0.0 – 3.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 1.1 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 6 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 9.2 | 9 / 9 | 3.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 9 / 9 | 100.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 77.8% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable