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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
74 observed games in selected scope
2026 / VIVO KEYD STARS
4 observed competitions across 2026.
2026 / VIVO KEYD STARS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
15 observed games 10 series
2026 / VIVO KEYD STARS
12 players observed across five roles and 74 games.
2026 / VIVO KEYD STARS
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to CBLOL - Split 2, G2 averaged -1,088.4 then -918.7 at 15 minutes. Its observed game win rate went from 45.5% to 45.8%.
2026 / VIVO KEYD STARS
Objective control and early action across 74 observed games.
in 27 observed games
in 47 observed games
74 observed games. Gold difference at 15 known in 74; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 74 team-games · 74 known results · Coverage varies by metric · — unavailable