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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
7 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 14.9 | 7 / 7 | 4.0 – 26.0 |
DeathsFinal match statistic reported by the match source. | 15.6 | 7 / 7 | 6.0 – 20.0 |
AssistsFinal match statistic reported by the match source. | 34.6 | 7 / 7 | 10.0 – 66.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.17 | 7 / 7 | 0.78 – 10.83 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 67.8% | 7 / 7 | 59.1% – 75.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 49.4 | 7 / 7 | 14.0 – 92.0 |
Solo killsFinal match statistic reported by the match source. | 0.6 | 7 / 7 | 0.0 – 2.0 |
Double killsFinal match statistic reported by the match source. | 1.9 | 7 / 7 | 0.0 – 6.0 |
Triple killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 71.4% | 7 / 7 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 71.4% | 7 / 7 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 7 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 7 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 104,423.3 | 7 / 7 | 49,053.0 – 157,987.0 |
Physical damageFinal match statistic reported by the match source. | 56,019.7 | 7 / 7 | 25,421.0 – 98,178.0 |
Magic damageFinal match statistic reported by the match source. | 42,986.3 | 7 / 7 | 22,782.0 – 76,630.0 |
True damageFinal match statistic reported by the match source. | 5,412.1 | 7 / 7 | 847.0 – 11,002.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,847.8 | 7 / 7 | 1,559.7 – 3,822.3 |
Damage takenFinal match statistic reported by the match source. | 137,765.3 | 7 / 7 | 76,638.0 – 189,797.0 |
Damage mitigatedFinal match statistic reported by the match source. | 159,772.9 | 7 / 7 | 53,029.0 – 246,735.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 68,790.3 | 7 / 7 | 54,710.0 – 85,274.0 |
Gold spentFinal match statistic reported by the match source. | 64,475.9 | 7 / 7 | 51,883.0 – 78,760.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,912.5 | 7 / 7 | 1,733.0 – 2,175.5 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.7% | 7 / 7 | 88.4% – 98.1% |
Total CSFinal match statistic reported by the match source. | 1,260.4 | 7 / 7 | 1,045.0 – 1,485.0 |
CS / minFinal match statistic reported by the match source. | 35.3 | 7 / 7 | 32.6 – 39.1 |
Turret plates takenFinal match statistic reported by the match source. | 49.7 | 7 / 7 | 12.0 – 107.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +20.8 | 5 / 7 | -20.0 – +82.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +561.9 | 7 / 7 | -3,793.0 – +4,186.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +1,380.4 | 5 / 7 | -985.0 – +3,483.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 414.7 | 7 / 7 | 278.0 – 533.0 |
Vision score / minFinal match statistic reported by the match source. | 11.46 | 7 / 7 | 10.26 – 13.23 |
Wards placedFinal match statistic reported by the match source. | 157.1 | 7 / 7 | 105.0 – 218.0 |
Wards clearedFinal match statistic reported by the match source. | 63.7 | 7 / 7 | 42.0 – 87.0 |
Control wards placedFinal match statistic reported by the match source. | 54.0 | 7 / 7 | 36.0 – 82.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.52 | 7 / 7 | 0.90 – 2.05 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 8,847.3 | 7 / 7 | 6,081.9 – 12,773.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,417.7 | 7 / 7 | 3,039.4 – 9,693.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.3 | 7 / 7 | 16.1 – 20.6 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.3 | 7 / 7 | 14.8 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 36:00 | 7 / 7 | 26:44 – 43:36 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.9 | 7 / 7 | 1.0 – 6.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.9 | 7 / 7 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.9 | 7 / 7 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 6 / 7 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 5.6 | 7 / 7 | 2.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 71.4% | 7 / 7 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 42.9% | 7 / 7 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 85.7% | 7 / 7 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 6 / 7 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 7 team-games · 7 known results · Coverage varies by metric · — unavailable