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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
111 observed games in selected scope
2026 / DRX
5 observed competitions across 2026.
2026 / DRX
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
24 observed games 8 series
2026 / DRX
10 players observed across five roles and 111 games.
2026 / DRX
5 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to LCK - Split 3, G2 averaged -1,679.7 then -901.6 at 15 minutes. Its observed game win rate went from 33.3% to 31.6%.
2026 / DRX
Objective control and early action across 111 observed games.
in 40 observed games
in 71 observed games
111 observed games. Gold difference at 15 known in 111; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 111 team-games · 111 known results · Coverage varies by metric · — unavailable