Loading team profile…
Loading team profile…
Observed match data · coverage pending
Loading observed match data…
Observed match data · Coverage pending · Coverage varies by metric · — unavailable
55 observed games in selected scope
2026 / LEVIATÁN
4 observed competitions across 2026.
2026 / LEVIATÁN
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
11 observed games 6 series
2026 / LEVIATÁN
8 players observed across five roles and 55 games.
2026 / LEVIATÁN
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to CBLOL - Split 2, G2 averaged -1,020.3 then -1,478.8 at 15 minutes. Its observed game win rate went from 0.0% to 14.3%.
2026 / LEVIATÁN
Objective control and early action across 55 observed games.
in 22 observed games
in 33 observed games
55 observed games. Gold difference at 15 known in 55; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 55 team-games · 55 known results · Coverage varies by metric · — unavailable