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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 15.1 | 19 / 19 | 4.0 – 23.0 |
DeathsFinal match statistic reported by the match source. | 13.0 | 19 / 19 | 2.0 – 25.0 |
AssistsFinal match statistic reported by the match source. | 35.0 | 19 / 19 | 8.0 – 67.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.85 | 19 / 19 | 0.52 – 25.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 66.8% | 19 / 19 | 53.8% – 82.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 50.1 | 19 / 19 | 12.0 – 90.0 |
Solo killsFinal match statistic reported by the match source. | — | 0 / 19 | — |
Double killsFinal match statistic reported by the match source. | — | 0 / 19 | — |
Triple killsFinal match statistic reported by the match source. | — | 0 / 19 | — |
Quadra killsFinal match statistic reported by the match source. | — | 0 / 19 | — |
Penta killsFinal match statistic reported by the match source. | — | 0 / 19 | — |
First bloodFinal match statistic reported by the match source. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 68.4% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 19 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 19 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 95,428.7 | 19 / 19 | 55,750.0 – 160,609.0 |
Physical damageFinal match statistic reported by the match source. | — | 0 / 19 | — |
Magic damageFinal match statistic reported by the match source. | — | 0 / 19 | — |
True damageFinal match statistic reported by the match source. | — | 0 / 19 | — |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,768.0 | 19 / 19 | 1,754.3 – 4,141.8 |
Damage takenFinal match statistic reported by the match source. | — | 0 / 19 | — |
Damage mitigatedFinal match statistic reported by the match source. | — | 0 / 19 | — |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 69,281.2 | 19 / 19 | 51,232.0 – 87,239.0 |
Gold spentFinal match statistic reported by the match source. | 63,601.9 | 19 / 19 | 49,914.0 – 79,956.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,019.8 | 19 / 19 | 1,743.4 – 2,251.6 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.8% | 19 / 19 | 85.6% – 98.3% |
Total CSFinal match statistic reported by the match source. | 1,521.6 | 19 / 19 | 1,181.0 – 1,860.0 |
CS / minFinal match statistic reported by the match source. | 44.3 | 19 / 19 | 40.4 – 48.7 |
Turret plates takenFinal match statistic reported by the match source. | — | 0 / 19 | — |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | — | 0 / 19 | — |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,357.1 | 19 / 19 | -1,891.0 – +5,322.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | — | 0 / 19 | — |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 361.4 | 19 / 19 | 249.0 – 460.0 |
Vision score / minFinal match statistic reported by the match source. | 10.47 | 19 / 19 | 9.07 – 12.01 |
Wards placedFinal match statistic reported by the match source. | 129.7 | 19 / 19 | 91.0 – 174.0 |
Wards clearedFinal match statistic reported by the match source. | 60.1 | 19 / 19 | 39.0 – 82.0 |
Control wards placedFinal match statistic reported by the match source. | 44.1 | 19 / 19 | 29.0 – 63.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.38 | 19 / 19 | 1.00 – 1.86 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | — | 0 / 19 | — |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 5,329.3 | 19 / 19 | 2,227.5 – 28,715.5 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 22.0 | 19 / 19 | 20.5 – 24.8 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.4 | 19 / 19 | 14.0 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 34:24 | 19 / 19 | 26:27 – 44:06 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 19 / 19 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 1.0 | 19 / 19 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 1.1 | 19 / 19 | 0.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.1 | 19 / 19 | 2.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 42.1% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 19 | — |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | — | 0 / 19 | — |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable