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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
45 observed games in selected scope
2026 / DIGNITAS
4 observed competitions across 2026.
2026 / DIGNITAS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
8 observed games 4 series
2026 / DIGNITAS
9 players observed across five roles and 45 games.
2026 / DIGNITAS
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to LCS - Split 3, G2 averaged -2,968.8 then -2,150.2 at 15 minutes. Its observed game win rate went from 0.0% to 17.6%.
2026 / DIGNITAS
Objective control and early action across 45 observed games.
in 10 observed games
in 35 observed games
45 observed games. Gold difference at 15 known in 45; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 45 team-games · 45 known results · Coverage varies by metric · — unavailable