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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 8.2 | 19 / 19 | 1.0 – 20.0 |
DeathsFinal match statistic reported by the match source. | 13.7 | 19 / 19 | 3.0 – 21.0 |
AssistsFinal match statistic reported by the match source. | 18.9 | 19 / 19 | 3.0 – 60.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.98 | 19 / 19 | 0.29 – 11.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 64.8% | 19 / 19 | 44.0% – 80.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 27.1 | 19 / 19 | 4.0 – 80.0 |
Solo killsFinal match statistic reported by the match source. | 0.4 | 19 / 19 | 0.0 – 1.0 |
Double killsFinal match statistic reported by the match source. | 0.5 | 19 / 19 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.1 | 19 / 19 | 0.0 – 1.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 26.3% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 19 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 19 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 74,362.3 | 19 / 19 | 43,079.0 – 118,129.0 |
Physical damageFinal match statistic reported by the match source. | 37,718.2 | 19 / 19 | 13,089.0 – 72,162.0 |
Magic damageFinal match statistic reported by the match source. | 34,103.5 | 19 / 19 | 12,231.0 – 55,078.0 |
True damageFinal match statistic reported by the match source. | 2,536.5 | 19 / 19 | 451.0 – 8,636.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,311.4 | 19 / 19 | 1,548.7 – 3,465.9 |
Damage takenFinal match statistic reported by the match source. | 104,460.8 | 19 / 19 | 74,410.0 – 161,440.0 |
Damage mitigatedFinal match statistic reported by the match source. | 104,266.6 | 19 / 19 | 61,254.0 – 174,359.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 57,154.7 | 19 / 19 | 41,938.0 – 72,868.0 |
Gold spentFinal match statistic reported by the match source. | 53,138.8 | 19 / 19 | 39,515.0 – 68,800.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,790.7 | 19 / 19 | 1,616.5 – 2,178.5 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.0% | 19 / 19 | 82.1% – 99.3% |
Total CSFinal match statistic reported by the match source. | 1,150.5 | 19 / 19 | 850.0 – 1,553.0 |
CS / minFinal match statistic reported by the match source. | 36.1 | 19 / 19 | 32.4 – 39.0 |
Turret plates takenFinal match statistic reported by the match source. | 22.5 | 19 / 19 | 5.0 – 67.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -22.9 | 19 / 19 | -84.0 – +15.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,366.7 | 19 / 19 | -5,507.0 – +1,714.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -2,280.4 | 19 / 19 | -6,610.0 – +1,565.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 305.8 | 19 / 19 | 179.0 – 477.0 |
Vision score / minFinal match statistic reported by the match source. | 9.47 | 19 / 19 | 6.81 – 11.84 |
Wards placedFinal match statistic reported by the match source. | 107.9 | 19 / 19 | 64.0 – 161.0 |
Wards clearedFinal match statistic reported by the match source. | 48.7 | 19 / 19 | 23.0 – 82.0 |
Control wards placedFinal match statistic reported by the match source. | 30.3 | 19 / 19 | 13.0 – 49.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.30 | 19 / 19 | 0.92 – 1.71 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,633.7 | 19 / 19 | 5,090.1 – 29,648.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,176.7 | 19 / 19 | 2,125.9 – 20,401.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 20.1 | 19 / 19 | 16.9 – 23.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.3 | 19 / 19 | 13.4 – 17.4 |
Game timeMean known game duration in minutes and seconds. | 31:50 | 19 / 19 | 25:42 – 41:08 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.9 | 19 / 19 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.3 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 9 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 3.2 | 19 / 19 | 0.0 – 9.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 52.6% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 42.1% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 21.1% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 9 / 19 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable