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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
73 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 19.1 | 73 / 73 | 2.0 – 43.0 |
DeathsFinal match statistic reported by the match source. | 19.5 | 73 / 73 | 5.0 – 48.0 |
AssistsFinal match statistic reported by the match source. | 39.6 | 73 / 73 | 5.0 – 99.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.01 | 73 / 73 | 0.54 – 15.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 61.4% | 73 / 73 | 43.6% – 83.2% |
Kills + assistsKills plus assists, not a count of unique fights. | 58.7 | 73 / 73 | 7.0 – 136.0 |
Solo killsFinal match statistic reported by the match source. | 1.5 | 71 / 73 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 2.2 | 73 / 73 | 0.0 – 7.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 73 / 73 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 73 / 73 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 73 / 73 | 0.0 – 1.0 |
First bloodFinal match statistic reported by the match source. | 49.3% | 73 / 73 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 45.2% | 73 / 73 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 282.0 | 4 / 73 | 0.0 – 700.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 411.5 | 4 / 73 | 0.0 – 1,092.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 109,381.4 | 73 / 73 | 37,916.0 – 193,922.0 |
Physical damageFinal match statistic reported by the match source. | 51,478.2 | 73 / 73 | 19,245.0 – 102,381.0 |
Magic damageFinal match statistic reported by the match source. | 52,629.3 | 73 / 73 | 18,403.0 – 114,124.0 |
True damageFinal match statistic reported by the match source. | 5,269.6 | 73 / 73 | 266.0 – 16,790.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 73 / 73 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,358.4 | 73 / 73 | 1,535.1 – 5,050.8 |
Damage takenFinal match statistic reported by the match source. | 133,626.5 | 73 / 73 | 79,327.0 – 248,017.0 |
Damage mitigatedFinal match statistic reported by the match source. | 132,130.8 | 73 / 73 | 56,226.0 – 300,654.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 65,211.8 | 73 / 73 | 43,383.0 – 94,555.0 |
Gold spentFinal match statistic reported by the match source. | 59,818.1 | 73 / 73 | 33,395.0 – 88,261.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 73 / 73 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,019.6 | 73 / 73 | 1,626.2 – 2,561.3 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.7% | 73 / 73 | 76.6% – 101.1% |
Total CSFinal match statistic reported by the match source. | 1,115.9 | 73 / 73 | 800.0 – 1,618.0 |
CS / minFinal match statistic reported by the match source. | 34.5 | 73 / 73 | 29.8 – 39.7 |
Turret plates takenFinal match statistic reported by the match source. | 47.2 | 73 / 73 | 5.0 – 104.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +16.3 | 68 / 73 | -77.0 – +102.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +183.4 | 71 / 73 | -4,827.0 – +5,407.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +129.5 | 68 / 73 | -5,334.0 – +4,731.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 267.9 | 73 / 73 | 142.0 – 446.0 |
Vision score / minFinal match statistic reported by the match source. | 8.18 | 73 / 73 | 6.14 – 10.00 |
Wards placedFinal match statistic reported by the match source. | 98.5 | 73 / 73 | 58.0 – 165.0 |
Wards clearedFinal match statistic reported by the match source. | 37.6 | 73 / 73 | 12.0 – 72.0 |
Control wards placedFinal match statistic reported by the match source. | 21.9 | 73 / 73 | 6.0 – 52.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.68 | 73 / 73 | 0.87 – 2.42 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 6,845.4 | 73 / 73 | 4,107.3 – 17,276.8 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 3,340.7 | 73 / 73 | 1,545.2 – 11,493.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.1 | 73 / 73 | 13.4 – 21.3 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.9 | 73 / 73 | 13.0 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 32:25 | 73 / 73 | 22:08 – 46:59 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.4 | 73 / 73 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 73 / 73 | 0.0 – 3.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 73 / 73 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.6 | 46 / 73 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.0 | 73 / 73 | 0.0 – 12.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 49.3% | 73 / 73 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 54.8% | 73 / 73 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 63.0% | 73 / 73 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 45.2% | 73 / 73 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 52.1% | 73 / 73 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 87.0% | 46 / 73 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 73 team-games · 73 known results · Coverage varies by metric · — unavailable