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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
7 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 14.7 | 7 / 7 | 2.0 – 24.0 |
DeathsFinal match statistic reported by the match source. | 24.6 | 7 / 7 | 13.0 – 33.0 |
AssistsFinal match statistic reported by the match source. | 30.6 | 7 / 7 | 5.0 – 51.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.84 | 7 / 7 | 0.54 – 4.13 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 62.5% | 7 / 7 | 58.0% – 70.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 45.3 | 7 / 7 | 7.0 – 75.0 |
Solo killsFinal match statistic reported by the match source. | 1.5 | 6 / 7 | 1.0 – 2.0 |
Double killsFinal match statistic reported by the match source. | 1.3 | 7 / 7 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 28.6% | 7 / 7 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 364.0 | 2 / 7 | 28.0 – 700.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 1.5 | 2 / 7 | 0.0 – 3.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 101,321.9 | 7 / 7 | 37,916.0 – 151,606.0 |
Physical damageFinal match statistic reported by the match source. | 55,848.1 | 7 / 7 | 19,245.0 – 92,399.0 |
Magic damageFinal match statistic reported by the match source. | 41,725.3 | 7 / 7 | 18,403.0 – 75,499.0 |
True damageFinal match statistic reported by the match source. | 3,744.3 | 7 / 7 | 266.0 – 11,711.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,982.8 | 7 / 7 | 1,535.1 – 4,279.6 |
Damage takenFinal match statistic reported by the match source. | 142,057.4 | 7 / 7 | 79,368.0 – 237,225.0 |
Damage mitigatedFinal match statistic reported by the match source. | 141,206.3 | 7 / 7 | 60,110.0 – 235,321.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 64,264.3 | 7 / 7 | 43,383.0 – 94,555.0 |
Gold spentFinal match statistic reported by the match source. | 59,753.4 | 7 / 7 | 33,395.0 – 88,261.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,938.6 | 7 / 7 | 1,756.4 – 2,149.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 93.0% | 7 / 7 | 77.0% – 101.1% |
Total CSFinal match statistic reported by the match source. | 1,130.9 | 7 / 7 | 903.0 – 1,618.0 |
CS / minFinal match statistic reported by the match source. | 34.5 | 7 / 7 | 31.9 – 37.0 |
Turret plates takenFinal match statistic reported by the match source. | 28.9 | 7 / 7 | 14.0 – 52.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -9.4 | 5 / 7 | -27.0 – +1.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,192.1 | 7 / 7 | -2,392.0 – -255.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -2,247.6 | 5 / 7 | -5,334.0 – -68.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 267.6 | 7 / 7 | 166.0 – 432.0 |
Vision score / minFinal match statistic reported by the match source. | 8.00 | 7 / 7 | 6.35 – 9.56 |
Wards placedFinal match statistic reported by the match source. | 100.9 | 7 / 7 | 62.0 – 155.0 |
Wards clearedFinal match statistic reported by the match source. | 38.9 | 7 / 7 | 24.0 – 64.0 |
Control wards placedFinal match statistic reported by the match source. | 21.6 | 7 / 7 | 13.0 – 35.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.58 | 7 / 7 | 0.87 – 2.23 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,781.4 | 7 / 7 | 4,454.9 – 7,188.6 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,615.4 | 7 / 7 | 1,738.5 – 4,792.8 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.6 | 7 / 7 | 16.5 – 21.0 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.6 | 7 / 7 | 13.0 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 32:47 | 7 / 7 | 24:42 – 45:12 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.3 | 7 / 7 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 7 / 7 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.1 | 7 / 7 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.6 | 5 / 7 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 5.3 | 7 / 7 | 2.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 42.9% | 7 / 7 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 28.6% | 7 / 7 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 14.3% | 7 / 7 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 14.3% | 7 / 7 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 80.0% | 5 / 7 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 7 team-games · 7 known results · Coverage varies by metric · — unavailable