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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 19.9 | 19 / 19 | 4.0 – 40.0 |
DeathsFinal match statistic reported by the match source. | 25.7 | 19 / 19 | 7.0 – 40.0 |
AssistsFinal match statistic reported by the match source. | 37.6 | 18 / 19 | 4.0 – 68.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 2.27 | 18 / 19 | 0.25 – 10.71 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 56.0% | 18 / 19 | 35.0% – 75.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 57.6 | 18 / 19 | 8.0 – 98.0 |
Solo killsFinal match statistic reported by the match source. | 2.5 | 17 / 19 | 0.0 – 9.0 |
Double killsFinal match statistic reported by the match source. | 2.6 | 18 / 19 | 0.0 – 7.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 18 / 19 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 18 / 19 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 18 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 16.7% | 18 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 22.2% | 18 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 707.5 | 2 / 19 | 3.0 – 1,412.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 570.0 | 2 / 19 | 0.0 – 1,140.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 93,562.6 | 18 / 19 | 55,111.0 – 146,780.0 |
Physical damageFinal match statistic reported by the match source. | 44,035.7 | 18 / 19 | 15,741.0 – 76,806.0 |
Magic damageFinal match statistic reported by the match source. | 45,453.3 | 18 / 19 | 25,925.0 – 76,658.0 |
True damageFinal match statistic reported by the match source. | 4,069.9 | 18 / 19 | 792.0 – 9,470.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 18 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,318.6 | 18 / 19 | 2,251.0 – 4,436.6 |
Damage takenFinal match statistic reported by the match source. | 124,215.8 | 18 / 19 | 85,692.0 – 167,516.0 |
Damage mitigatedFinal match statistic reported by the match source. | 101,030.7 | 18 / 19 | 40,175.0 – 166,990.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 56,697.6 | 18 / 19 | 33,873.0 – 74,811.0 |
Gold spentFinal match statistic reported by the match source. | 52,222.4 | 18 / 19 | 31,631.0 – 68,093.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 18 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,016.7 | 18 / 19 | 1,523.9 – 2,524.4 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 92.1% | 18 / 19 | 73.7% – 98.9% |
Total CSFinal match statistic reported by the match source. | 930.3 | 18 / 19 | 577.0 – 1,168.0 |
CS / minFinal match statistic reported by the match source. | 33.1 | 18 / 19 | 26.4 – 38.3 |
Turret plates takenFinal match statistic reported by the match source. | 32.8 | 18 / 19 | 2.0 – 80.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -2.9 | 16 / 19 | -136.0 – +111.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -1,806.3 | 19 / 19 | -10,809.0 – +6,212.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -4,867.7 | 16 / 19 | -12,920.0 – +1,110.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 190.7 | 18 / 19 | 96.0 – 254.0 |
Vision score / minFinal match statistic reported by the match source. | 6.71 | 18 / 19 | 4.39 – 8.06 |
Wards placedFinal match statistic reported by the match source. | 67.4 | 18 / 19 | 39.0 – 93.0 |
Wards clearedFinal match statistic reported by the match source. | 25.1 | 18 / 19 | 11.0 – 38.0 |
Control wards placedFinal match statistic reported by the match source. | 10.3 | 18 / 19 | 1.0 – 18.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.65 | 18 / 19 | 1.28 – 2.10 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 4,903.3 | 18 / 19 | 2,778.3 – 12,930.6 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,238.1 | 18 / 19 | 846.8 – 7,823.6 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.4 | 18 / 19 | 14.3 – 19.1 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 14.7 | 18 / 19 | 11.2 – 16.8 |
Game timeMean known game duration in minutes and seconds. | 28:07 | 19 / 19 | 21:53 – 33:49 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.4 | 19 / 19 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.8 | 9 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 4.8 | 19 / 19 | 0.0 – 12.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 21.1% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 42.1% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 21.1% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 36.8% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 9 / 19 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable