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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 21.4 | 19 / 19 | 14.0 – 31.0 |
DeathsFinal match statistic reported by the match source. | 9.6 | 19 / 19 | 2.0 – 22.0 |
AssistsFinal match statistic reported by the match source. | 42.2 | 18 / 19 | 22.0 – 59.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 6.54 | 18 / 19 | 3.32 – 28.50 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 59.5% | 18 / 19 | 48.4% – 71.3% |
Kills + assistsKills plus assists, not a count of unique fights. | 63.6 | 18 / 19 | 36.0 – 89.0 |
Solo killsFinal match statistic reported by the match source. | 2.4 | 18 / 19 | 0.0 – 6.0 |
Double killsFinal match statistic reported by the match source. | 1.7 | 18 / 19 | 0.0 – 3.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 18 / 19 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.2 | 18 / 19 | 0.0 – 2.0 |
Penta killsFinal match statistic reported by the match source. | 0.1 | 18 / 19 | 0.0 – 1.0 |
First bloodFinal match statistic reported by the match source. | 66.7% | 18 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 66.7% | 18 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 19 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 19 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 87,082.9 | 18 / 19 | 52,831.0 – 132,669.0 |
Physical damageFinal match statistic reported by the match source. | 47,793.7 | 18 / 19 | 28,249.0 – 82,528.0 |
Magic damageFinal match statistic reported by the match source. | 32,942.5 | 18 / 19 | 12,484.0 – 61,685.0 |
True damageFinal match statistic reported by the match source. | 6,342.3 | 18 / 19 | 285.0 – 22,858.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 18 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,073.2 | 18 / 19 | 1,747.1 – 4,071.7 |
Damage takenFinal match statistic reported by the match source. | 99,081.3 | 18 / 19 | 46,974.0 – 160,716.0 |
Damage mitigatedFinal match statistic reported by the match source. | 92,945.0 | 18 / 19 | 44,041.0 – 157,851.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 61,410.1 | 18 / 19 | 48,438.0 – 79,016.0 |
Gold spentFinal match statistic reported by the match source. | 54,954.4 | 18 / 19 | 38,403.0 – 72,333.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 18 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,180.3 | 18 / 19 | 2,044.4 – 2,349.7 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 89.5% | 18 / 19 | 79.3% – 95.6% |
Total CSFinal match statistic reported by the match source. | 1,011.1 | 18 / 19 | 819.0 – 1,427.0 |
CS / minFinal match statistic reported by the match source. | 35.8 | 18 / 19 | 32.1 – 39.5 |
Turret plates takenFinal match statistic reported by the match source. | 75.2 | 18 / 19 | 45.0 – 113.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +35.3 | 12 / 19 | -18.0 – +110.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +3,585.2 | 19 / 19 | -1,229.0 – +9,146.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +1,682.3 | 12 / 19 | -1,563.0 – +5,089.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 263.2 | 18 / 19 | 137.0 – 458.0 |
Vision score / minFinal match statistic reported by the match source. | 9.11 | 18 / 19 | 6.46 – 11.85 |
Wards placedFinal match statistic reported by the match source. | 97.2 | 18 / 19 | 59.0 – 162.0 |
Wards clearedFinal match statistic reported by the match source. | 38.8 | 18 / 19 | 16.0 – 82.0 |
Control wards placedFinal match statistic reported by the match source. | 29.9 | 18 / 19 | 14.0 – 52.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.42 | 18 / 19 | 0.83 – 1.81 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 10,191.2 | 18 / 19 | 6,770.9 – 23,697.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 6,316.5 | 18 / 19 | 3,244.3 – 24,219.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 16.5 | 18 / 19 | 14.7 – 18.9 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.3 | 18 / 19 | 12.6 – 17.6 |
Game timeMean known game duration in minutes and seconds. | 28:11 | 19 / 19 | 21:13 – 38:39 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.5 | 19 / 19 | 1.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 1.2 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 18 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 10.2 | 19 / 19 | 8.0 – 12.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 68.4% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 94.7% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 47.4% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 73.7% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 94.7% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 83.3% | 18 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable