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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
113 observed games in selected scope
2026 / KT ROLSTER
5 observed competitions across 2026.
2026 / KT ROLSTER
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
22 observed games 7 series
2026 / KT ROLSTER
12 players observed across five roles and 113 games.
2026 / KT ROLSTER
5 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Esports World Cup to LCK - Split 3, G2 averaged -3,186.3 then -708.1 at 15 minutes. Its observed game win rate went from 0.0% to 41.7%.
2026 / KT ROLSTER
Objective control and early action across 113 observed games.
in 52 observed games
in 61 observed games
113 observed games. Gold difference at 15 known in 113; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 113 team-games · 113 known results · Coverage varies by metric · — unavailable