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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
19 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 11.2 | 19 / 19 | 2.0 – 29.0 |
DeathsFinal match statistic reported by the match source. | 21.0 | 19 / 19 | 13.0 – 32.0 |
AssistsFinal match statistic reported by the match source. | 25.1 | 19 / 19 | 4.0 – 63.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 1.72 | 19 / 19 | 0.43 – 4.38 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 63.4% | 19 / 19 | 51.4% – 81.7% |
Kills + assistsKills plus assists, not a count of unique fights. | 36.2 | 19 / 19 | 6.0 – 92.0 |
Solo killsFinal match statistic reported by the match source. | 0.9 | 18 / 19 | 0.0 – 3.0 |
Double killsFinal match statistic reported by the match source. | 0.9 | 19 / 19 | 0.0 – 6.0 |
Triple killsFinal match statistic reported by the match source. | 0.3 | 19 / 19 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 19 / 19 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 19 / 19 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 15.8% | 19 / 19 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 10.5% | 19 / 19 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 620.0 | 2 / 19 | 581.0 – 659.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 498.0 | 2 / 19 | 0.0 – 996.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 85,559.3 | 19 / 19 | 52,306.0 – 138,682.0 |
Physical damageFinal match statistic reported by the match source. | 44,607.0 | 19 / 19 | 22,445.0 – 76,424.0 |
Magic damageFinal match statistic reported by the match source. | 35,201.9 | 19 / 19 | 16,631.0 – 54,817.0 |
True damageFinal match statistic reported by the match source. | 5,746.2 | 19 / 19 | 1,399.0 – 15,232.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,684.7 | 19 / 19 | 1,626.9 – 4,000.4 |
Damage takenFinal match statistic reported by the match source. | 123,459.3 | 19 / 19 | 86,512.0 – 180,894.0 |
Damage mitigatedFinal match statistic reported by the match source. | 114,159.9 | 19 / 19 | 57,642.0 – 172,145.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 57,097.6 | 19 / 19 | 39,874.0 – 78,121.0 |
Gold spentFinal match statistic reported by the match source. | 53,880.5 | 19 / 19 | 33,315.0 – 77,818.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 19 / 19 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,802.0 | 19 / 19 | 1,602.4 – 2,104.8 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 94.4% | 19 / 19 | 74.3% – 100.2% |
Total CSFinal match statistic reported by the match source. | 1,054.7 | 19 / 19 | 761.0 – 1,308.0 |
CS / minFinal match statistic reported by the match source. | 33.5 | 19 / 19 | 29.9 – 37.0 |
Turret plates takenFinal match statistic reported by the match source. | 23.6 | 19 / 19 | 5.0 – 72.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -10.4 | 17 / 19 | -76.0 – +105.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | -2,363.0 | 19 / 19 | -7,209.0 – +1,446.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -1,015.7 | 17 / 19 | -5,618.0 – +4,219.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 278.4 | 19 / 19 | 173.0 – 363.0 |
Vision score / minFinal match statistic reported by the match source. | 8.78 | 19 / 19 | 7.14 – 10.39 |
Wards placedFinal match statistic reported by the match source. | 108.9 | 19 / 19 | 67.0 – 140.0 |
Wards clearedFinal match statistic reported by the match source. | 39.3 | 19 / 19 | 23.0 – 58.0 |
Control wards placedFinal match statistic reported by the match source. | 25.7 | 19 / 19 | 16.0 – 37.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.50 | 19 / 19 | 1.00 – 2.06 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 5,879.0 | 19 / 19 | 4,061.3 – 8,665.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 2,718.9 | 19 / 19 | 1,424.1 – 5,189.3 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.5 | 19 / 19 | 15.7 – 21.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.1 | 19 / 19 | 12.6 – 17.8 |
Game timeMean known game duration in minutes and seconds. | 31:31 | 19 / 19 | 23:36 – 39:42 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 1.7 | 19 / 19 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 19 / 19 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.4 | 19 / 19 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 7 / 19 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 3.6 | 19 / 19 | 0.0 – 9.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 15.8% | 19 / 19 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 26.3% | 19 / 19 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 52.6% | 19 / 19 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 42.1% | 19 / 19 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 21.1% | 19 / 19 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 85.7% | 7 / 19 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 19 team-games · 19 known results · Coverage varies by metric · — unavailable