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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
37 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 18.7 | 37 / 37 | 2.0 – 32.0 |
DeathsFinal match statistic reported by the match source. | 12.8 | 37 / 37 | 3.0 – 31.0 |
AssistsFinal match statistic reported by the match source. | 38.5 | 36 / 37 | 5.0 – 81.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 4.45 | 36 / 37 | 0.26 – 30.67 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 61.9% | 36 / 37 | 43.8% – 85.0% |
Kills + assistsKills plus assists, not a count of unique fights. | 57.0 | 36 / 37 | 7.0 – 113.0 |
Solo killsFinal match statistic reported by the match source. | 1.9 | 34 / 37 | 0.0 – 7.0 |
Double killsFinal match statistic reported by the match source. | 1.7 | 36 / 37 | 0.0 – 5.0 |
Triple killsFinal match statistic reported by the match source. | 0.4 | 36 / 37 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 36 / 37 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 36 / 37 | 0.0 – 1.0 |
First bloodFinal match statistic reported by the match source. | 50.0% | 36 / 37 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 44.4% | 36 / 37 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 698.3 | 3 / 37 | 170.0 – 1,179.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 65.0 | 3 / 37 | 0.0 – 116.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 83,391.8 | 36 / 37 | 42,028.0 – 138,427.0 |
Physical damageFinal match statistic reported by the match source. | 42,086.1 | 36 / 37 | 17,700.0 – 82,114.0 |
Magic damageFinal match statistic reported by the match source. | 37,213.6 | 36 / 37 | 14,998.0 – 83,560.0 |
True damageFinal match statistic reported by the match source. | 4,088.1 | 36 / 37 | 653.0 – 13,691.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 36 / 37 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,911.0 | 36 / 37 | 1,577.0 – 4,015.5 |
Damage takenFinal match statistic reported by the match source. | 102,076.9 | 36 / 37 | 64,148.0 – 147,901.0 |
Damage mitigatedFinal match statistic reported by the match source. | 97,165.8 | 36 / 37 | 0.0 – 205,519.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 58,247.0 | 36 / 37 | 35,191.0 – 76,817.0 |
Gold spentFinal match statistic reported by the match source. | 51,111.1 | 36 / 37 | 0.0 – 71,123.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 36 / 37 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,040.4 | 36 / 37 | 1,500.7 – 2,537.9 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 87.7% | 36 / 37 | 0.0% – 98.2% |
Total CSFinal match statistic reported by the match source. | 1,003.5 | 36 / 37 | 761.0 – 1,242.0 |
CS / minFinal match statistic reported by the match source. | 35.0 | 36 / 37 | 29.0 – 39.0 |
Turret plates takenFinal match statistic reported by the match source. | 48.6 | 36 / 37 | 0.0 – 105.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +3.7 | 33 / 37 | -108.0 – +110.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +1,529.3 | 37 / 37 | -9,801.0 – +9,055.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +540.7 | 33 / 37 | -9,530.0 – +6,269.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 256.6 | 36 / 37 | 152.0 – 368.0 |
Vision score / minFinal match statistic reported by the match source. | 8.81 | 36 / 37 | 6.48 – 10.54 |
Wards placedFinal match statistic reported by the match source. | 95.3 | 36 / 37 | 59.0 – 134.0 |
Wards clearedFinal match statistic reported by the match source. | 40.2 | 36 / 37 | 17.0 – 68.0 |
Control wards placedFinal match statistic reported by the match source. | 26.9 | 36 / 37 | 13.0 – 46.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.43 | 36 / 37 | 0.92 – 1.80 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,971.3 | 36 / 37 | 3,109.6 – 28,389.7 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,548.6 | 36 / 37 | 1,303.4 – 19,837.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.2 | 36 / 37 | 14.4 – 21.6 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.0 | 36 / 37 | 12.0 – 17.4 |
Game timeMean known game duration in minutes and seconds. | 28:41 | 37 / 37 | 21:21 – 37:35 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 37 / 37 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 37 / 37 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.5 | 37 / 37 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.7 | 25 / 37 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.1 | 37 / 37 | 0.0 – 11.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 54.1% | 37 / 37 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 73.0% | 37 / 37 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 56.8% | 37 / 37 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 54.1% | 37 / 37 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 64.9% | 37 / 37 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 84.0% | 25 / 37 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 37 team-games · 37 known results · Coverage varies by metric · — unavailable