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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
7 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 18.7 | 7 / 7 | 8.0 – 29.0 |
DeathsFinal match statistic reported by the match source. | 10.6 | 7 / 7 | 4.0 – 18.0 |
AssistsFinal match statistic reported by the match source. | 38.1 | 7 / 7 | 11.0 – 52.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 5.38 | 7 / 7 | 1.27 – 19.75 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 60.5% | 7 / 7 | 47.5% – 74.4% |
Kills + assistsKills plus assists, not a count of unique fights. | 56.9 | 7 / 7 | 19.0 – 81.0 |
Solo killsFinal match statistic reported by the match source. | 1.5 | 6 / 7 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.6 | 7 / 7 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.6 | 7 / 7 | 0.0 – 2.0 |
Quadra killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 7 / 7 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 85.7% | 7 / 7 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 71.4% | 7 / 7 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | 687.0 | 1 / 7 | 687.0 – 687.0 |
Shutdown gold concededFinal match statistic reported by the match source. | 1,636.0 | 1 / 7 | 1,636.0 – 1,636.0 |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 107,486.7 | 7 / 7 | 73,282.0 – 146,210.0 |
Physical damageFinal match statistic reported by the match source. | 54,898.7 | 7 / 7 | 40,637.0 – 68,275.0 |
Magic damageFinal match statistic reported by the match source. | 46,276.1 | 7 / 7 | 29,369.0 – 72,616.0 |
True damageFinal match statistic reported by the match source. | 6,307.1 | 7 / 7 | 650.0 – 20,250.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 3,379.8 | 7 / 7 | 2,518.3 – 4,191.5 |
Damage takenFinal match statistic reported by the match source. | 124,958.9 | 7 / 7 | 71,975.0 – 195,963.0 |
Damage mitigatedFinal match statistic reported by the match source. | 117,360.7 | 7 / 7 | 45,252.0 – 207,391.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 65,513.6 | 7 / 7 | 50,048.0 – 85,520.0 |
Gold spentFinal match statistic reported by the match source. | 56,970.0 | 7 / 7 | 42,257.0 – 79,388.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 7 / 7 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 2,072.2 | 7 / 7 | 1,775.7 – 2,445.3 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 87.0% | 7 / 7 | 74.9% – 95.8% |
Total CSFinal match statistic reported by the match source. | 1,151.3 | 7 / 7 | 731.0 – 1,591.0 |
CS / minFinal match statistic reported by the match source. | 36.0 | 7 / 7 | 33.0 – 38.5 |
Turret plates takenFinal match statistic reported by the match source. | 58.3 | 7 / 7 | 16.0 – 113.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | +29.0 | 7 / 7 | -6.0 – +60.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +2,862.9 | 7 / 7 | -583.0 – +8,709.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | +1,698.4 | 7 / 7 | -2,126.0 – +5,563.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 287.7 | 7 / 7 | 152.0 – 419.0 |
Vision score / minFinal match statistic reported by the match source. | 8.79 | 7 / 7 | 7.43 – 10.35 |
Wards placedFinal match statistic reported by the match source. | 105.7 | 7 / 7 | 57.0 – 160.0 |
Wards clearedFinal match statistic reported by the match source. | 41.7 | 7 / 7 | 21.0 – 75.0 |
Control wards placedFinal match statistic reported by the match source. | 30.0 | 7 / 7 | 13.0 – 47.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.64 | 7 / 7 | 1.42 – 1.75 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 11,820.4 | 7 / 7 | 7,974.0 – 17,993.8 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 6,197.2 | 7 / 7 | 3,444.8 – 12,512.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 17.6 | 7 / 7 | 14.6 – 20.7 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 15.9 | 7 / 7 | 12.8 – 18.2 |
Game timeMean known game duration in minutes and seconds. | 32:11 | 7 / 7 | 20:28 – 44:11 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.1 | 7 / 7 | 0.0 – 5.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 7 / 7 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.7 | 7 / 7 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 3.0 | 3 / 7 | 3.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 7.9 | 7 / 7 | 2.0 – 13.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 85.7% | 7 / 7 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 57.1% | 7 / 7 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 71.4% | 7 / 7 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 71.4% | 7 / 7 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 57.1% | 7 / 7 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 100.0% | 3 / 7 | 100.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 7 team-games · 7 known results · Coverage varies by metric · — unavailable