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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
9 observed games in selected scope
44 match metrics + 12 team context metrics · Every value has its own known sample count
| Metric & definition | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
KillsFinal match statistic reported by the match source. | 14.9 | 9 / 9 | 6.0 – 27.0 |
DeathsFinal match statistic reported by the match source. | 13.6 | 9 / 9 | 0.0 – 26.0 |
AssistsFinal match statistic reported by the match source. | 35.4 | 9 / 9 | 12.0 – 86.0 |
KDASource-reported (kills + assists) / deaths ratio. Missing or undefined ratios stay unavailable. | 3.71 | 9 / 9 | 0.85 – 64.00 |
Kill participationShare of team kills the player participated in, reported as a percentage by the source. | 65.1% | 9 / 9 | 44.0% – 83.7% |
Kills + assistsKills plus assists, not a count of unique fights. | 50.3 | 9 / 9 | 21.0 – 113.0 |
Solo killsFinal match statistic reported by the match source. | 0.9 | 9 / 9 | 0.0 – 4.0 |
Double killsFinal match statistic reported by the match source. | 1.4 | 9 / 9 | 0.0 – 4.0 |
Triple killsFinal match statistic reported by the match source. | 0.3 | 9 / 9 | 0.0 – 3.0 |
Quadra killsFinal match statistic reported by the match source. | 0.1 | 9 / 9 | 0.0 – 1.0 |
Penta killsFinal match statistic reported by the match source. | 0.0 | 9 / 9 | 0.0 – 0.0 |
First bloodFinal match statistic reported by the match source. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First blood assistFinal match statistic reported by the match source. | 66.7% | 9 / 9 | 0.0% – 100.0% |
Shutdown gold collectedFinal match statistic reported by the match source. | — | 0 / 9 | — |
Shutdown gold concededFinal match statistic reported by the match source. | — | 0 / 9 | — |
| Damage | |||
Damage to championsFinal match statistic reported by the match source. | 86,676.0 | 9 / 9 | 60,599.0 – 150,222.0 |
Physical damageFinal match statistic reported by the match source. | 42,944.2 | 9 / 9 | 18,489.0 – 76,096.0 |
Magic damageFinal match statistic reported by the match source. | 40,690.0 | 9 / 9 | 23,728.0 – 67,870.0 |
True damageFinal match statistic reported by the match source. | 3,037.9 | 9 / 9 | 922.0 – 7,259.0 |
Team damage shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Damage / minFinal match statistic reported by the match source. | 2,665.0 | 9 / 9 | 2,104.4 – 3,709.2 |
Damage takenFinal match statistic reported by the match source. | 111,474.9 | 9 / 9 | 63,316.0 – 164,988.0 |
Damage mitigatedFinal match statistic reported by the match source. | 111,427.0 | 9 / 9 | 70,512.0 – 219,423.0 |
| Economy | |||
Gold earnedFinal match statistic reported by the match source. | 63,810.0 | 9 / 9 | 49,369.0 – 86,248.0 |
Gold spentFinal match statistic reported by the match source. | 58,102.2 | 9 / 9 | 47,198.0 – 75,720.0 |
Team gold shareFinal match statistic reported by the match source. | 20.0% | 9 / 9 | 20.0% – 20.0% |
Gold / minFinal match statistic reported by the match source. | 1,979.7 | 9 / 9 | 1,707.3 – 2,280.2 |
Gold spent (%)Gold spent / gold earned × 100. A spending ratio, not a performance or efficiency score. | 91.1% | 9 / 9 | 86.2% – 97.0% |
Total CSFinal match statistic reported by the match source. | 1,189.0 | 9 / 9 | 913.0 – 1,476.0 |
CS / minFinal match statistic reported by the match source. | 36.9 | 9 / 9 | 33.2 – 39.1 |
Turret plates takenFinal match statistic reported by the match source. | 46.3 | 9 / 9 | 4.0 – 72.0 |
| Lane @15 | |||
CS difference @15Player CS minus the opposing laner's CS at 15 minutes, as reported by the source. | -7.9 | 9 / 9 | -35.0 – +46.0 |
Gold difference @15Player gold minus the opposing laner's gold at 15 minutes, as reported by the source. | +166.4 | 9 / 9 | -2,260.0 – +6,447.0 |
XP difference @15Player XP minus the opposing laner's XP at 15 minutes, as reported by the source. | -671.6 | 9 / 9 | -3,238.0 – +5,285.0 |
| Vision | |||
Vision scoreFinal match statistic reported by the match source. | 299.2 | 9 / 9 | 221.0 – 395.0 |
Vision score / minFinal match statistic reported by the match source. | 9.23 | 9 / 9 | 7.64 – 9.94 |
Wards placedFinal match statistic reported by the match source. | 101.4 | 9 / 9 | 69.0 – 131.0 |
Wards clearedFinal match statistic reported by the match source. | 53.0 | 9 / 9 | 38.0 – 80.0 |
Control wards placedFinal match statistic reported by the match source. | 24.7 | 9 / 9 | 13.0 – 37.0 |
| Ratios | |||
Damage / goldChampion damage / gold earned. Descriptive ratio; it does not measure causal efficiency. | 1.36 | 9 / 9 | 1.14 – 1.74 |
Damage taken / deathDamage taken / deaths. Undefined for a player with zero deaths. | 7,704.6 | 8 / 9 | 4,298.4 – 20,476.0 |
Gold / deathGold earned / deaths. Undefined for a player with zero deaths. | 4,271.2 | 8 / 9 | 1,898.8 – 15,383.0 |
CS / 1,000 goldTotal CS / gold earned × 1,000. Includes jungle monsters in CS. | 18.6 | 9 / 9 | 15.8 – 21.2 |
| General | |||
Champion levelFinal match statistic reported by the match source. | 16.0 | 9 / 9 | 13.8 – 18.0 |
Game timeMean known game duration in minutes and seconds. | 32:19 | 9 / 9 | 23:20 – 40:30 |
| Objectives | |||
DragonsNative Bushido team-game observation. Rates use only games with a known flag. | 2.3 | 9 / 9 | 0.0 – 4.0 |
BaronsNative Bushido team-game observation. Rates use only games with a known flag. | 0.8 | 9 / 9 | 0.0 – 2.0 |
HeraldsNative Bushido team-game observation. Rates use only games with a known flag. | 0.6 | 9 / 9 | 0.0 – 1.0 |
Void grubsNative Bushido team-game observation. Rates use only games with a known flag. | 2.2 | 5 / 9 | 1.0 – 3.0 |
TowersNative Bushido team-game observation. Rates use only games with a known flag. | 6.0 | 9 / 9 | 0.0 – 10.0 |
First blood %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First tower %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First dragon %Native Bushido team-game observation. Rates use only games with a known flag. | 44.4% | 9 / 9 | 0.0% – 100.0% |
First herald %Native Bushido team-game observation. Rates use only games with a known flag. | 55.6% | 9 / 9 | 0.0% – 100.0% |
First Baron %Native Bushido team-game observation. Rates use only games with a known flag. | 66.7% | 9 / 9 | 0.0% – 100.0% |
First grub %Native Bushido team-game observation. Rates use only games with a known flag. | 60.0% | 5 / 9 | 0.0% – 100.0% |
56 of 56 metrics · Totals apply only to additive counters; rates and ratios keep their definitions. Game range uses individual observations.
Observed match data · 9 team-games · 9 known results · Coverage varies by metric · — unavailable