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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
26 observed games in selected scope
2026 / P11 ESPORTS
2 observed competitions across 2026.
2026 / P11 ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
7 observed games 3 series
2026 / P11 ESPORTS
17 players observed across five roles and 26 games.
2026 / P11 ESPORTS
2 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From LoL Italian Tournament - Summer to LoL Italian Tournament - Winter, G2 averaged -2,210.8 then -1,087.9 at 15 minutes. Its observed game win rate went from 0.0% to 35.3%.
2026 / P11 ESPORTS
Objective control and early action across 26 observed games.
in 7 observed games
in 19 observed games
26 observed games. Gold difference at 15 known in 26; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 26 team-games · 26 known results · Coverage varies by metric · — unavailable